For some reason when i use teh roc's feather in a sidescrolling screen it messes up. First it'll animate strange, then only jump 1 space. It works right on regular screens though. Any suggestions? 😕
Jump sprites messing up...
Could somebody at least tell me if its a bug or something i'm doing wrong?
Try posting in the beta disscussion boards, ull probably get more help
What does your Quest-->Graphics-->Sprites-->Link setup look like in terms of the jumping tiles?
They look fine there, and on regular boards. Its just on the boards that I check the gravity box that it messes up in.
Edit: Oh yeah, and I'm using 16x16 Link. It messes up with regular and bs animation styles.