No offence, but it doesn't have anything to do with ZC.
Umm yeah... that's not made in ZC, so you shouldn't really post it here :shrug:
ok, I didn't do the secret room 2 or the shop but I did
--Bomb counter
-bomb check
--Emberseed Counter
-emberseed check
--Burnable Trees
-ones that are secret dissapear, normal just show burnt trees
-Enemies now hurt Link.
and some other stuff I can't remember. I MUST HAVE COMMENTS ON THIS VERSION, IT WAS FUN TO CODE THE EMBERSEEDS SO I NEED COMMENTS ON THAT! (P.S. thats in place of the candle.)
TLoZGBMQ Testing Demo 5 - 1.42MB
I haven't been posting all the engine upgrades here, so youre behind, so catch up with this. Remember, there were a whole lot of fixes and updated before this.
Testing Demo 12 - 1.45MB
Fixes
-Leevers can hurt you whilst undergound
-Leevers go up and come down too fast
-Went back to old falling, coming up with solution soon (Don't know how to drag him towards hole, will find out)
-Enemies don't drop ammunition for the equipment if you don't have it.
-Octorock's nuts don't spin in place anymore.
Additions
-Shop Engine (Finally) press C to buy if you have enough rupees as the number states, then press again to pick it up.
-Removed ember seeds from starting cave so you have to buy it like in Z1
-1 new screen
-New Action Button for "Buy"
Speaking of the Roc's Feather, I don't think that has been implemented into Zelda Classic yet, so I imagine, Dlbrooks33 didn't use ZQuest to make his creation.
true, made with Game Maker 6