If its at all possible, can anyone get me some of the Oracle of Seasons boss scripts? Preferably the Aquamentus, Manhandla, Gleeok.
And how about a King Dodongo-like boss and Gohma-like boss scripts styled in OoT?
If it is neccisary to leave things out, than thats fine.
Difficult or impossible to implement using a single script. You can simulate these bosses using a combination of scripts, FFCs, secrets, and screen animation... but right now, scripting using multiple FFCs causes bugs.
Well, here's your Aquamentus, for a start.
There are two reasons there hasn't been a CMotW #3 yet, but both of them are top secret. So for now let's just say that I'm a bit preoccupied.
_L_ wrote:Well, here's your Aquamentus, for a start.There are two reasons there hasn't been a CMotW #3 yet, but both of them are top secret. So for now let's just say that I'm a bit preoccupied.
Aw, don't be doing that. Script out in the open so that everyone else can benefit from the algorithms and ideas you implement.
Its not exactly the same as I had hoped. Too tough for a level 1 boss, in my oppinion
_L_ wrote:Well, here's your Aquamentus, for a start.There are two reasons there hasn't been a CMotW #3 yet, but both of them are top secret. So for now let's just say that I'm a bit preoccupied.
Another reason might be that putting strike flags on moving FFCs seems to have buggy results. Once this clears up, and they fix the problem with linked FFCs getting out of synch, more impressive custom boss scripts should be possible.
Have the bugs from using multiple FFCs been fixed in beta 15? 😊
I think so. i just checked, and it looks like REFFFC is set correctly now.