You also need the support files archive most likely.
Zelda Classic 2.11 Beta 12.9
How do I do that?
There is a link to the support archive here.
Do NOT let it overwrite sfx.dat.
:shakeno: When I try to open either the editor or player, it loads, then exits automatically...was I supposed to overwirte everything BUT the sfx.file from the previous ZC beta or not at all?
get the support archive, don't verwrite the NEW sfx.dat file you got from the 12.9.1 zip.
Do you have an "allegro.log" file? Open it with Notepad and post the text in the file.
How do I do that? 😕
nvm...i got it...thnx....lol
is the "keep old items / keep item when collected" working?
This is nice and all...but where's the Mac version? *pokes Takuya*
Is it necessary to use scripting with the new ZQ, or can you make quests without it?
No, you don't ned to know scripting to make quests with ZQ. They will function perfectly without you having to rite a single line of code.
Has anything been done with the subscreen editor? The selector still doesn't show.
I'd like to make one little suggestion. There should be a way to create event handlers. So, for instance, instead of doing:
while(true)
{
if(Link->UpPressed())
{
//Do something
}
}
You could do more like this:
event UpPressed(param blah)
{
//Do something
}
And then you could make standardized input event handlers - namely, Presssed(), Held(), and Released(). This would make it easier for people who aren't as code-savy to correctly detect these situations. As you can imagine, there could be a wide variety of events people might be interested in - going to a new screen, performing input, defeating an enemy, message strings finishing, and so on. I think this would be a big help to a lot of people. The easier it is to use the script, the more likely people will do a good job with it.
Solair Wright wrote:To make it short, it was something to do with my save file. I deleted the Zelda Classic save file, and it is working now. Now I need to know to delete save files when a new file of Zelda Classic is released. *hits head*
I had to do the same, now i can help find those bugs...but i have limited time during the week (school)
I am sooooooo bored!
DarkDragon wrote:Nag Takuya; the other devs do not have a way of building an OS X image.
It's been a few days. It seems that my nags just aren't effective.
Join chat one of these days. He's always in there; though he often idles. PureZC has a Java Chat applet you can use.
just one question about the Z##'s. If we add a new sword for example, and the class is the number, and we name the item lets say Biggoron's Sword. Would that add to the misc data 2 of that Z## so you can make Biggoron Sword then Biggoron Slash?
Just wondering. How exactly do you make a script?
a script it seems is just a text file which you import into zelda classic.
_L_ wrote:It's been a few days. It seems that my nags just aren't effective.
I have him on my buddy list, so I'll try asking when he comes online.😉
We need OS X.
ShadowTiger wrote:Join chat one of these days. He's always in there; though he often idles. PureZC has a Java Chat applet you can use.
Arrr, it seems to require registration. I'm the sort of person who's reluctant to register accounts nilly-willy, or for just one highly specific reason.
(Maybe I should tell him to wait until beta 13 comes out?)
You need to register to become recognized by nickserv, but just popping in and chatting doesn't require any such thing.
Incidentally, I talked to him this afternoon, and he promised me he's getting it built as soon as he can. (He's also aware of the OS X FFC position bug you posted.)
_L_ wrote:Arrr, it seems to require registration. I'm the sort of person who's reluctant to register accounts nilly-willy, or for just one highly specific reason.Thankfully, Initialized's is one of the easier registrations I've encountered.
I'll post my /howtoregister script I wrote.
-> *Status* Window To register a name for yourself, change your nick to the one you want to register with /nick desiredname
-
-> *Status* Window And then, where password is your desired password, and E-mail is your Real E-mail address, just in case you forget your password, (This is optional, as it'll only send you an E-mail at all if you request to have your password mailed to you. You can, in theory, make up an E-mail address, since you won't need to use it.) Type:
-
-> *Status* Window --> /ns register password E-mail <-- (Without the arrows)
DarkDragon wrote:You need to register to become recognized by nickserv, but just popping in and chatting doesn't require any such thing.
No, I mean the Java Chat thing at PureZC that you mentioned requires registration.
There are free IRC clients out there for download, then. If you're using Trillian for your other IMs (and if you aren't, I highly recommend that you do), then you can run IRC from it.
By the way, um, ... I'm just curious, but is there a way to assign a custom item to your subscreen yet, as a selectable item? I'd love to start working with those if possible. An "Item Swapper." It'd replenish your arrows at the cost of your mana. Double the cost, actually. You'd have a similar swapper; two arrows for one magic, etc. Five rupees for one arrow and so forth.
Linux build added to main post.
So, how do I go about using the Linux build? I extracted it and tried to open it using the terminal, but it didn't recognize the command, so I figured I did something wrong. I'm using Ubuntu. Any suggestions? Thanks!
Jesse~
EDIT:
Nevermind. I got it to work by double-clicking the app in the folder.