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"Whistle->Stairs" should dry up shallow water too

0 replies · 900 views · Started 04 September 2006

When you toot the whistle in a "Whistle->Stairs" screen, the Water combos become fully walkable, but any unwalkable Shallow Water tiles do not.

Also, dried up Shallow Water should no longer make ripples under Link.

I quite doubt that we need to make this a Quest Flag, unless there's a single quest out there which relies on this for some reason...

EDIT: This probably isn't very "beta-relevant", is it?