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So, can't wait for the new Zelda GC game?

38 replies · 7,237 views · Started 22 August 2006

I'm just wondering how excited are you for the new zelda game?

If you don't know anything really about it, I'll post a link for you.

I used to be a lot more excited a few months ago but with all those delays I'm not as excited. When the game gets very close to comeing out I'll be excited again.

I have the game reserved for $5, and I wish I could of afforded to pay it completly. I'm going to get the collector's addition.

I'm with you, my excitement is inversely proportional to the square of the amount of time remaining until release. That is, I will get very excited like the month of release, but no sooner.

I'd really like to buy the Wii version of the game, but that depends on my financial situation and the price of the system. I can always buy the GCN version if money does not permit the Wii version 😊

Did anyone see the recent news that the controls for the Wii version have been changed. You now swing the wiimote as a sword to control Link's sword. No joke.

omg
I will only play the Wii version, I've said it time and time again...
You'll look like a retard swinging that thing like a sword, but it'll be so damn fun!

The English language will not express the excitement I have for this game. So, Portuguese will have to do.

Quero o jogo t�o mal. Parece grande. Eu gosto desta s�rie valente.

I don't know, I kind of think the GC version would be nicer. I don't like the idea of using the Wiimote for something it wasn't originally intended for.

Miyamoto said that it was 'More fun playing with the wiimote'. So i don't think that's exactly right.

Some people think it's more fun to have anal sex, it's a matter of opinion. I don't see whipping the controller around to slash or whatever fun at all. It's tedious.

goKi wrote:Did anyone see the recent news that the controls for the Wii version have been changed. You now swing the wiimote as a sword to control Link's sword. No joke.

I thought you were joking at first, but I just read the news - that settles it for me. I'm definitely getting the Gamecube version now. (unless someone can convince me otherwise)

Could be lots of fun. Not as fun as, say, Red Steel looks like it's gonna be, but still... Seems like a good use of the Wiimote to me. The only real issue I think I'll have with the Wii version is the use of that darn fairy as a cursor. HAVEN'T WE SUFFERED ENOUGH, NINTENDO!? Christ, and I thought we were past all that Navi "Hey! Listen!" crap. *shudders in horror*

Maybe the sword-swinging part is an option and you can still use a GCN controller if you are too cool to look too much like a nerd swinging a controller around while you are inside playing video games instead of going outside and making friends?

MacWeirdo42 wrote:The only real issue I think I'll have with the Wii version is the use of that darn fairy as a cursor. HAVEN'T WE SUFFERED ENOUGH, NINTENDO!? Christ, and I thought we were past all that Navi "Hey! Listen!" crap. *shudders in horror*

As best as I could tell from the short demo I played, the fairy is only used for aiming. Hints are actually given out by Link's shadow, which turns into a flying creature thing when you need advice.

If they're going to make you swing the remote to use the sword, then you should use the shield by moving the nunchuck up in front of you. That could be interesting.

I thought using the motion-sensor as a sword was something that had been in since before E3? Am I missing something here?

Anyway, I'm looking forward to using it freely as oppossed to just swinging in set patterns based on button presses.

AtmaWeapon wrote:Maybe the sword-swinging part is an option and you can still use a GCN controller if you are too cool to look too much like a nerd swinging a controller around while you are inside playing video games instead of going outside and making friends?

The issue of looking like an idiot isn't it. It's that you expend far more energy by doing such motions and in video games the nature of such motions is highly repetitive. It'll get tiring quickly. I've never once had to quit playing a game cause I was actually exhausted.

punkonjunk1024 wrote:Does the nunchuck thingus also have a motion sensor?

Yes it does.

Kairyu wrote:I thought using the motion-sensor as a sword was something that had been in since before E3? Am I missing something here?

Anyway, I'm looking forward to using it freely as oppossed to just swinging in set patterns based on button presses.

The E3 videos show them using the A button to swing the sword. Jabbing the remote forward shoved enemies with the shield.

When they first announced that this game was going to be on Wii, I figured that swinging the remote would be swinging the sword. I guess it's not a huge surprise for me to hear the change now, but it would be nice to have an option to change those settings if it doesn't appeal to all players.

I think that swinging the sword like that could add a world of difference to the game compared to the Gamecube version... Fighting where precision matters, not just hitting A a bunch, or whatever. I think that'd be really cool.
But... if what they're implying means just swinging it, no matter how you swing it, swings the sword, fuck that.

This will only be cool if it literally at least partially mimicks your control over it.

punkonjunk1024 wrote:I think that swinging the sword like that could add a world of difference to the game compared to the Gamecube version... Fighting where precision matters, not just hitting A a bunch, or whatever. I think that'd be really cool.
But... if what they're implying means just swinging it, no matter how you swing it, swings the sword, fuck that.

This will only be cool if it literally at least partially mimicks your control over it.

I am hoping that is exactly why they are making the move. Precision. The capability is there so it will be interesting to see exactly how this is implemented.

I am going to make a couple guesses here...

First of all, there will probably be multiple options for control...not just swinging the controller.

Second of all, I highly doubt the actions will be mapped completely. I imagine certain motions creating certain sword combinations.

That's how it worked at e3 - i.e. swinging the nunchuck in a circle produced a spin slash. And there the remote was used for looking and aiming, so I wonder how this will affect that.

AtmaWeapon wrote:Maybe the sword-swinging part is an option and you can still use a GCN controller if you are too cool to look too much like a nerd swinging a controller around while you are inside playing video games instead of going outside and making friends?

That would be nice for people like me who aren't crazy about the new control features, but would like the slightly upgraded graphics and wide screen support, but Nintendo has already said that you will not be able to use a Gamecube controller to play the Wii version of Twilight Princess.

http://thehylia.com/zelda_new_tp_info_from_ch.shtml

I think i'm actually excited about the Wii contoller version. Nonetheless, i'll definately be getting the Wii version for the widescreen support.

People bitching about the effort required to swing a controller around - has it ever occurred to you that in making such claims, you're only confirming widely held gamer stereotypes (fat, lazy, etc.)? Not to mention the fact that if exhaustion does limit gameplay time, maybe it's a good thing - gets you doin' something else other than sitting in front of the TV playing video games all day. ;p

lol Sorry, I know the counterarguments, about how people game to relax, etc., but I just can't help but laugh at the idea.

You just answered it yourself. You don't play games to exercise. If you did then you would be one fat slob. However us normal people don't want to waste energy jumping up and down and all around to play Zelda. Now if it were like in depth to the smallest movement sword and sheild fighting, I'd dig it. But from what I've heard it's just taking basic game actions and making them alot harder.

I'm gonna get both GCN and Wii versions so I can play both at once. Because I'll probably be able to do that soon. :O

If you get the Wii version you don't have to jump up and down all day, right? Won't the Wii controller have an attactment thats like a normal controller?

Everyones attaking like if you get the Wii verison of tha game you'll have to exercise throught the whole thing. Couldn't you just add on the normal controller attactment whenever you get tired of jumping around?

I'm pretty sure if the controller requires jumping around and things like that then the Wii is pretty much doomed. I'm also fairly certain Nintendo knows this.

Odds are you'll be able to sit on the couch and control the sword with fast movements of the wrists, which from the sounds of it most of you guys are quite used to that lifestyle already.

Me is getting it for Wii n.n
And the swing controller is fun. Games are meant to be fun, even if a bit tiring.
I hope it's not "overused" y'know?