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Gel 2 / Zol 2 fire trail

7 replies · 1,799 views · Started 18 August 2006

The fire trail on both Gel 2 and Zol 2 are displaying on top of the enemies.
Sorta looks bad, I would think it should be under them so it looks like its being dropped on the floor.

This still happens and has been mentioned by others, but a bug?
I don't know.
Otherwise they work, so maybe this should be removed as a bug?

If it's only graphical, it's not nearly as important as the higher priority bugs. People could inevitably use this to their questing advantage in creating interesting illusions for monsters. Besides, fire "engulfs," rather than is tread upon. That's just a bit of wordplay though. Well, whatever. In any case, it can wait until after 2.5. So, yeah, probably not a "bug."

Yea, this ones not too important. I've posted this as well. What is more so, is the enemy fire hit detection.

Oh, is that a unique bug thread of its own? If so, that's the one we have to focus on right now. Do you have a link to it? (You'd know the bugs and their threads you've seen better / faster than I would.)

Yeah, I've a tendency to lump related issues in the same post, not really following the "one bug per thread" fule to a T. Usually when i'm unsure of bug status or not.

Yeah, I'll find it for you.

I dunno; fire trail on top of enemies looks bad and is unintuitive. I'm moving it back to open bugs as I may fix it when I get around to it.

Added a new weapon flag, "Behind," in the next build. Weapons with this flag checked render behind enemies in ZC.