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Combo type: Damage (0 hearts)

3 replies · 1,217 views · Started 13 August 2006

...which would serve as a "bounceback" combo that would knock Link back but do no damage. It could be used to simulate force fields or walls of jelly or other elastic substances.

We should just name it Knockback, then. But the idea is good. Heck, I wouldn't mind seeing a bubble variation. Not that I'd use it(the bubble one, that is).

It would also have to make Link vulerable when he bounces back, but yeah, this is a really cool idea. I can think of plenty of uses for this (including the bumpers from LttP)

You know, I totally and completely agree, _L_. Frankly, nearly any possible iteration of this combo via any of the ideas in this thread would make it work.