On the subscreen, it shows the HCP sprite instead of the HCP counter.
Heart Container Piece Counter
I can confirm this.
Revision 2 subscreen
Are you sure? Unless you specify a number of HC pieces in the init data, it's going to show 0. And by counter, do you mean a "Current Item" subscreen object with the class being "HC Piece"?
In map types you select what your heart container piece container looks like, but that isn't what shows in the map area in the game.
It's showing a heart container piece instead and it's in the wrong cset.

I'm not getting this at all. What quest is this?
This is the Castle Haunt III quest I've been working on, and this bug has followed my tileset from version to version, since the Z3 subscreen was added to the editor in what.... A6?
So it's happening for me in several quests.
Send me the quest (or another quest) that's doing this. I'm not seeing it in Revision 2, either on the overworld or in a dungeon.
It will be a couple of hours, I'm on my way out the door. 😉
I double posting here so DN is sure to see this has now been added.
http://members.toast.net/mfreedom/Adventure_tileset.zip
Here is a copy of the Adventure Tileset, it shows the bug in question.
It's in NeoFirst too. Latest version. More than likely the Revision 2 Subscreen. I haven't modified it yet, and the bug is most definitely there.
I just discovered that it's actually because the HC Piece item sprite is animated. If it were just 1 frame (or 0), then the subscreen works. Open up 211test.qst so see what I mean.
yeah, I actually think that this was a problem in the last beta too, because I noticed this when I was playing Hero of Dreams on that beta.
Been a problem since the addition of the Z3 subscreen.
I put the animation of the HC piece to 0 and it's working for me in the subscreen, I haven't actually tried collecting pieces.
You guys are making this sound like it's not a bug. 😛 If it was really a ... "feature," ... you'd be able to animate all four of the Heart Container Piece states, but there's only one state of it regardless of how many pieces you have, so...
It is a bug, yes. i was just noting why others were seeing it and I was not. Different quests. 😊
This should be fixed in the latest beta. Is anyone still getting it?
Dark Nation wrote:This should be fixed in the latest beta. Is anyone still getting it?
I am. This time it's because it's *not* animated. Which is plain weird.
It works both ways in the 536. 😉