This may be a foolish question, but is there a way to make the secrets on a
screen permanent, so when you come back to the screen, all the elements
involved in the secret remain in their state? I have tried the "all secrets->permanent" option in the screen data in 2.10 and the beta version I am using now, and that doesn't work. The situation in question is, I have pushable block that removes a tree(used secret combo), allowing access to the wooden sword - is there a way to preserve the state of the screen without creating some duplicate/warp setup? Thanks in advance for any help.
Making secrets permanent...
push blocks are temporary.
dungeon dmap types are temporary.
so....
what you would need to do in 2.10 is have a cave dmap and make the block also set a permanent froor trigger where you would have to step on it.
In 2.11b10b the same applies but you have a "use as cave room" screen flag option.