Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

A way to handle flashing in 256 color tiles

0 replies · 1,008 views · Started 27 July 2006

Right now, If Link or an enemy is set to 256 colors and is hit, they do not flash. I suggest that some sort of code be put in to handle the flashing of 256 color tiles.