Normally, when you place the warp after you used a tilewarp(in game) over stairs, Link can walk over until he completely steps off the tile.
Z-3 Problem
Place a tilewarp on stairs so when you leave you end up on them, Walk and it keeps sending you back and forth.
Z-3 Movement BUG
So when you place Link's Arrival Point (Warp Return Point, Start Position, etc.) completely and fully on the warp tile (Stairs, Cave, etc.) when you're using Z3 (Diagonal) Movement, When Link arrives on these warps he instantaneously triggers that same warp again without stepping off?
Yeah, that is a major bug. o.o
Does this happen with Large Hitbox Link at all? Is Large Hitbox on or off while Z3 Movement is on?
This shouldn't happen. If this still happens in beta 11, I'll look into it.
What's the status, jman?
It still exists
this was with large-link off btw
sorry to double post, but I haven't really looked into it in B16, since it crashes on me when I get 1 rupee after it does that 3 rup, 2 keys, 2 bombs, 2 arrows, etc. Has this been fixed?
Nope. I'm still getting the bug with Z3 Movement checked.