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Very Simple Question

3 replies · 1,186 views · Started 09 July 2006

When I test out my map, Link keeps walking through rocks in which in the normal game he would normally be stopped (like an obstacle of some sort). What can I do to keep him from walking on tiles he's not supposed to?

Nevermind, I found what was wrong. Using a tile that looked identical to the one I should have been using. Sorry

On the right side in the editor, right click on the combo and click the 4 corners red, that makes it unwalkable.
The blue squares box next to it is for sharing another cset for the tile, just because I knew when you saw the one you would wonder about the other. 😉

When you are building a screen press w and that will show you in red where Link cannot walk on that screen.