This is a question that I have nawing at the back of my head, so I figured I'd just come out and say it. Are multiple endings even possible in a quest?
Are multiple endings possible in a quest?
Yes but it can get messy with cutscenes.
of course, and it's not too hard. just make a point in the quest where the player can choose which direction to go in. for example, have Link choose between saving Zelda, and letting Ganon escape, or defeat Ganon, but let Zelda die. probably would require some nifty warping tricks, but it's certainly possible
This has been done before. Check out the quest "The Wrath and Longing of Nemel." It's a lot of fun to play through, by the way.
However, if you're looking to create a tree of many possible endings each with certain plot dependencies, you're going to need to use many complicated warps. You should also take advantage of events.
Thank you for answering. I just had it gnawing away at the back of mind for the longest time....
I will try to do that in my quest, but it could extend it even longer.
I will try to play that quest" Wrath and Longing of Nemel".