V. When i'm pushing a block into an obstacle, the obscacle turns into an "Under Combo"! How do i fix this?
Turn on the "Solid Blocks" Quest Rule. The block will no longer be able to be pushed over the obstacle. It'll stop it instead.
IV. The "Feed Goriya" (SP?) selection for room type, what is it? I'm trying to make it work.
If you walk into that room type, just select a "Bait" item, and just use it. Anywhere in the room. It doesn't have to be right on him. 😛 The guy (And string.) will disappear.
I. How do you edit links colors, clothing ETC.
Go to
Quest--> Graphics--> Palettes--> Main, and Select Cset
6. That's Link's primary color Cset. (Color set.) It's for his Green Tunic colors.
Now, for his other three Tunic colors, Go to Quest--> Graphics--> Palettes--> Sprites--> Extra Sprites 1 then find Cset 6. That's his blue Tunic color set. Cset 7 is his red, and Cset 8 is his Gold Tunic color. Now, Cset 9, 10, 11, and 12, are the Csets (Green, Blue, Red, and Gold, respectively.) which his Quest Selection Icon uses. It's the icon that appears to the left of the name you registered under the Quest Selection screen when you open ZC to select a quest to play. You can set those icons under Quest--> Graphics--> Game Icons.
II. In my dungeon, I can walk through my walls and doors. And my doors aren't the selected type, there just seen as the normal "Passage".
Don't draw the doors onto your screen manually, unless it's a Cave type Dmap. If it's a Dungeon type Dmap, place the doors via the Doors Dialogue. (Press F6. 😉 ) Or go to
Tools--> Doors. That takes precedence over drawing them right onto the screen. Not sure if that answers your question. If you want a better answer, take a screenshot (Press F12.) of Link walking through a wall that you've mentioned.
III. I want to create a hole beneath the grass. - The hole will be a secret place -
That'd be either an undercombo or a Secret Combo, depending on your situation. If there's only one slashable item (The tall grass the hole is under.) just make the hole the undercombo . If you're working with tall grass or bushes all over the screen, you'll want the default undercombo to be a regular slashed grass combo. Do that. Now, to set the secret hole, go to
Data--> Secret Combos, and go to the rightmost tab. See the 4x4 grid of boxes there? In the upper left one, select the secret pit. (Use Keypad plus or minus to select the Cset it should appear in.) Press Okay, and go to the Secret Flags menu. (Tools--> Flags.) Or Press
F8. Place Flag #16 (Corresponding to Secret Combo #1.) on the tall grass or bush (Whatever) you want the hole to be under.