Okay, um, can anyone do me a favor (AKA, "Do that thing were you assist in NeoFirst's construction like you wanted to." :blah: ) and recolor the bottom 5x5 green warp pad so it doesn't look all pixelly? Right now, in ZQuest it looks absolutely horrible. Thanks. (Remember, save it as a .gif, not a .jpg or .png.)
Mr. Z wrote:Ohh, good looking. But I'm not sure if you need so many of them. I'd say the first one and the alternate colors would be enough for healing. Then one more for warping.
Those could be nice "spells" for custom bosses, by the way.
Heh. Oddly enough, I got them from a ToS Zelos Spritesheet. 😛 Concerning the Csets of these, I'm not really that worried about them. So far, Csets 0 and 1 are easily accountable for the Health and Both ones, and Cset 7 can handle the Magic Restore Symbol, but that's really all we'll need.
Although, ZQuest is doing something weird, in that I don't think Combo Aliases handle Alternate Csets (Cset2; the blue box in the individual combo editor.) all that well.
Also, I -REALLY- wish that we had some way of reminding us if we're working on Layer 0 or Layer <1-6> or not. >.<' I can't tell you how many times I thought I was applying things to layer 2, when I was applying them to layer 0 in actuality. So annoying, lol.
Also, I wish we could move around aliases like normal combos, with a combo alias page editor. The only way we have to work with these, as far as I know, is individually. It's very, very time consuming. Considering that NeoFirst will have a LOT of useful combo aliases, it'd be really nice if we could arrange, copy, paste, move, etc these Aliases.
[center]jman2050, ya hear me dawg? :blah:[/center]
Rakki wrote:Nice. 😃 Also, I think I like the 4x4 save point more than the 4x3.
Heh. I know what you mean. I do kinda think it looks -somewhat- better than the 4x3, but the 4x3 will be used in exactly the same way, but is meant to be used in Dungeons, where the screen is generaly more vertically symmetric. The 4x3 is meant to be used in dungeons, in the center horizontal row. The central row of the 4x3 formation will align with the verticla center of the room, if wished. It just looks better, I suppose. Not the symbol itself, but its position in the room.
Sir Johnamus wrote:For the warps, here's an idea:
You go on it, if it is opened, ant using the tilewarp, it warps you to an identical screen that says something like "To Northmost Mountain: Press Down" then you press down, and it takes you to the Northmost Mountain Warp point.
Hm. Well, the thought I had concerning these, is that if you see one on the overworld, you can step into its
center to warp to a pad in space which will then take you to a hub. The hub will initially perform a series of checks via Sensitive Warps to see which pads have been activated. They'll all be warp type "D" so it won't interfere with the other warps. Once the check is finished, you can step on any of the four sides to warp to that area of the overworld. BTW, there will only be one copy of the hub, since you'll only -NEED- one copy to get it done.