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Can you...

10 replies · 2,209 views · Started 28 March 2006

😕 😕

(all of these apply to using zelda 1 graphics)

1.) Change the appearance of Link's Items? (e.g sword, shield)
2.)change tunic colors from the regular green, blue, red and gold?
3.)make new items?

also:

can link use the hookshot, hammer, din's fire, farore's wind, nayru's love,boots using zelda 1 graphics?

wait until 3/28 to reply so that i can do a little experimenting
(if you still want to reply b4 then you can however)

majoras_wrath wrote:😕 😕

(all of these apply to using zelda 1 graphics)

1.) Change the appearance of Link's Items? (e.g sword, shield)
2.)change tunic colors from the regular green, blue, red and gold?
3.)make new items?

also:

can link use the hookshot, hammer, din's fire, farore's wind, nayru's love,boots using zelda 1 graphics?

wait until 3/28 to reply so that i can do a little experimenting
(if you still want to reply b4 then you can however)


1: Yes. Just use the tile editor!
2: Yes, just use the palette editor. (Under Quest>Graphics>Palettes>Extra>1)
3: If you mean items that aren't already in ZC, no.
4: Yes, they're already in the original tileset that appears when you first open ZQuest.

firefly... will the other subscreens be implemented by default someday? because its annoying trying out the new subscreens and seeing them screwed up.

franpa wrote:firefly... will the other subscreens be implemented by default someday? because its annoying trying out the new subscreens and seeing them screwed up.

I think the New subscreen should be set as default.

sorry i meant will they be finished.. because the zelda 3 subscreen and the revision subscreens always dont appear properly for me.

thats what im talking about... cant you make it so that you dont have to do that stuff whenever you start making a quest?

cant it be made like the new subscreen where you just choose it and it works?