For example, in a lot of RPG, when you talk to someone, he tells you something and when you come back later after doing some action, he will say something else.
It's called a switch.
But, I search for it in zelda classic and don't find this command.
Maybe it's not really added in the programme because in the original game there isn't any situation like I described... 😞
Can I make a SWITCH ????
There is a way to do certain things with boss switches. It just depends on how you use boss switches and how you want to implement them.
Ok, but how to use these "Boss switches" ???😕
Bull Bizard wrote:Ok, but how to use these "Boss switches" ???😕
Use the flag "Dungeon Boss" in enemy flags. Or, just make an identical screen with the person who says different things, and set the new string. Example: A guy says he's going to make a shop before you beat level 1. After you beat level 1, the guy sets up a shop.
To do this, just make sure that you set the warp when you get the Triforce to a different map and DMap, and make the guy set up a shop!
Ok thanks, I'll try this 😊
This is possible in 2.11, and it's very easy, just use random tile warps.