What is the "Direct Warp" combo type in ZC 2.10 and how does it work?
2.10--Direct Warp
It ignores the blue/green squares and it sends you to the same cordinates as the Direct warp combo to the tile warp, for example: there's a hole that is a Direct Warp, you set the tile warp as normally, and when you touch the hole, it wil send you exactly to the same position as Link were to the room you set as the Tile warp (Pit).

Thanks to dlbrooks33 for the quest.