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Link tiles not working right

6 replies · 1,665 views · Started 16 February 2006

Okay, I have a small problem. I recently downloaded the CGBZ Tileset and imported it without a problem... except when Link walks Left, Right, or Down, all I get is a messed-up tile. It's weird... It's a blank tile. That's what I get. A blank tile. It's a weird color, though.

EDIT: Nevermind, they work fine now. However, Link is supposed to be green without a ring. He's some kind of... skin-like color. It's weird. How do I fix this? Do I change the "Link's Position" color thing?

By Skin-tone color do you mean this?:

User posted image

If so I would assume you check the "No Level 3 CSet fix" Quest Rule.

I can't see the picture very well. Can you make it a bit bigger so I can see Link?

But yeah, I think that's what it is...

Odd. It's supposed to open enlarged in a new window. It might be a wonky pop-up blocker.

Here is an enlarged version:

User posted image

Oh, okay. Yes, that is how he looks.... At least, he USED to look that way. All I did was changed the palette the screen used, and it's fixed. How odd.

Oh, and if it's not too much, may I please see a picture of how my dungeons are supposed to look? After all, I'm making an OoS remake (no new items or anything), and I want this quest to be just like the original. Of course, I can't finish it just yet. I only want to get started.