yea i tried 626 with it and it worked fine as far as i can tell... i lost the password to the quest lol but i sent DD a PM about it.
"a quest" demo released!!!
Alright then, i'll give it a go. I'll let you know if I find any bugs.
Aarg!!! BUG. How the hell do I get out of Demon maze once I already beat it....Hmmm!?
you beat it oO.
franpa wrote:you beat it oO.
Well yeah...Of coarse I beat it. That's the whole point, isn't it?...If I didn't beat it, then I wouldn't be done playing it. 😉
Anyway, you forgot to set a outwarp point methinks...
so no one is willing to crack the password for me? the quest has been updated to a later build so it cant be open in beta 10b anymore and i cant see if it would accept the .key file in beta 10b
tried beta 10b which is provided with freedom's Castle Haunt 3 and it still won't open, can anyone provide the damn password yet? what was the point in the challenge hash? was it buggy in that build of zc?
update: Saturday, 8th December 2007
- Dungeon 1 is significantly easier and the following items are available in it (from easiest to acquire to hardest). Bombs, Quiver, Boomerang, Candle, Purse, Whistle and Master Sword.
- Dungeon 2 contains some minor changes to it that should ease flow.
- some minor route changes in Dungeon 1
- updated the overworld a bit to make it slightly less noob looking ^^
- added a way out of dungeon one ^^ now just work your way past the triforce room to exit.
updated my quest. if people could again provide feedback on it then that would be awesome ^^ i am just disheartened at the tileset i chose to do this quest with >.> its really limited but the tile layout is pretty awesome.