Yep, but each Bomb upgrade is 100 Rupees (except for the first one. That's only 20😉).
Clowns (you read that right)
So? It is the players fault.
Hmmm, oh well. I hope my quest will be good.... I'm trying to find enemies that would go great in an "Ice" dungeon. Do you have any ideas?
Okay, I'd like a few suggestions on a good item to use in my 5th dungeon. Up to this dungeon, you have:
Sword 1
Bow & Arrows
Bombs
Blue Candle
Blue Ring
Ladder
Raft
Sword 2
Whistle
Boomerang 1
Boomerang 2
Super Bomb
Nayru's Love
Magic Shield
Power Bracelet
Hookshot
how about din's fire, or level 2 bow or arows, or level 2 bracelet?
Well, Din's Fire is a good idea, but I'm gonna save the L-2 Bow and Power Gloves for later. Thanks!
what theme do you have for level 5?
Theme: Ice
Color setting: Blue, what else? I don't have any Ice Dungeon tiles, and I can't download anything from purezc.com.... 😞
The trans effect, remember? make your ice that way, or make your own tiles or edit existing ones.
The box X
You *
XXXXXX
X X
X * X
X X
XXXXXX
Think outside the box a little more.
The WHAT effect?
Oh, I the advice on the "ice with water under it" question. It looks cool! Dungeon 5 is set inside a waterfall😃
Good, use that effect, k?
It would be good to have a fire item in an ice dungeon, opens the way to other places (including the boss room, that way instead of putting the item in the boss room to force them to pick it up like you said you were doing, you could make it so you have to use the item to get to the boss room).
I wish there were slippery ice combo types (like in link to the past)
I didn't even understand what you meant... :surprise:
The closest you can get to that is slowalk, which generaly people do on ice anyway.
Hey, good idea! Although I think Re3d Candle is a *bit* better. After all, Din's Fire is a bit powerful.... And you're gonna want to upgrade that Candle from level 2😉
I saw a funny smiley. I wanna test it out...
:eat:
true, but it still would have been fun to try to stop and slip a half tile further. And sorry pikaguy900 that i wasn't so clear on that description.
Most quests do it like that anyway. So you should make your dungean item work in that sort of way.
I have a theory, maby if you use combo cycling you could some how use convoy and slowalk to make Link Slip, but still, he would eventualy be pushed into the wall anyway. So maby thats a bad idea... Oh sorry about that double post
I have another idea. This time, I'm taking it from The Legend of Zelda: Oracle of Ages. My idea is this: Symmetry Sea. It's like Symmetry City: Each side of the area is the exact mirror image of the other! There is only a 1-length/-width of mountain tiles surrounding it. Normally, there's 2 "layers" of it, but I only have 1. Here's what I want to know: Where should I put the entrance to the Sea? The place is 3x4 (3 columns, 4 rows).
Um, I was talking to Freelancer when I said that "I didn't understand what you mean", okay?
You should put in an area of the main part of the game that would be on the opposite corner of the lvl before it, eg a mountain on the left and the sea on the right.
Oh sorry, my box fell apart, but I meant to say that you are thinking too much inside a box. If you think more outside the box, you can create an even newer technology then can be found in the other quests or even in the editor.
That would be awsome. I have an idea that would build on your theory and make it more complicated. Its hard to explain, but set up the room requiring 8 or more different screens. Lets say link enters the room from the left. He steps on a conveyor combo moving to the right. If he steps up he would be sent to a room that is conveyer up, and so on and so forth. I'm sorry i cant explain it more clearly, but basically every direction he steps, the conveyer changes to that direction (unless trying to go backwards).
Edit: Looks like a few posts were posted before this one, outdating it. Sorry. I was refering to freelancer's conveyor idea for ice.
Also, Symmetry Sea is in the lower-left section of the map. Each section of my quest is connected to another area by caves. The start area connects to Mt. Explosia, Forest Ruins Area, Water Cave, and Evil Circus. Forest Ruins Area connects to Main Area (Hyrule is the map name) and Mt. Frostbite. Water Cave connects to Main Area and Symmetry Sea. Evil Circus connects to Main Area and a secret cavern...
The conveyor would be cycled to become a directwarp tile.
Still, you might not move in the right direction when conveyor, unless.
Actualy you can only make that in many many screens. Each step you take is surronded by a conveyor wich take link in the direction that he stepped in. Oh, you did say that...
FOOL PROOF!!! WE CREATED A NEW TECHONOGY! yup it works just fine, lets try it.
Complicated idea (but very cool!). I'm not to familiar with combo cycling, but now that i know that it is possible, ill look for information on it.
King of Dwythia wrote:Complicated idea (but very cool!). I'm not to familiar with combo cycling, but now that i know that it is possible, ill look for information on it.
Ill teach you in a non compilicated way if you want.
I can come up with some out-of-the-ordinary uses for each tile. I mean, with my inventive (and sometimes TOO inventive.... I get too many ideas! 😮dd: ) brain, I can come up with a great quest! But I'm still getting used to everything, so it'll take me a while before that happens😉
So who needs help with combo cycling, and by the way, I think I discoverd some new technologies in KKA. KKAII will have the ice technology I bet.
Sure freelancer, simplified is always better!
Yeah, teach us the simplified way of the combo cycling!😃