Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

Overworld Maps

5 replies · 1,690 views · Started 11 December 2005

As far as your overworld maps go, what do you prefer to do as far as making them available to the player when playing your quests?

Do you like to make them using MapMaker and then attach it to the quest itself, or enable the in-screen map option (push Space Bar when playing ZC itself), or none of these?

I'm asking this because the quest I'm working on has two overworlds, and I'm trying to decide what to do as far making the maps accessible to the player. How you handle preventing the player from getting stuck and do so without spoiling too much of the fun of playing ZC?

I like to put the spacebar option in. Hey, I have a question. Are there any cloud tiles available for download?

There are some good cloud tiles in the Pure TileSet. Also, at PureZC, search for "cloud" in Loose Tiles and some random cloud tiles will be available for download. But at least I know Pure TileSet has good cloud tiles.

I suggest space bar map, too. Always excellent to be able to bring up a large map at your fingertips. 😉

I honestly don't know why not. All I get is a "The Compressed (Zipped) folder is invalid or corrupted." message when I try to open it and it doesn't do ANYTHING when I try to save it 😞