Does anyone know how to change the blackout of a warp form the split opening to the round bloackout. ie. when you play the 210test and enter a cave, the blackout is circular and not a verticle line.
Screen blackout.
i htink u turn the rule on called interpolated fading
Im not to sure, thats actually somthing i was wondering
It's not interpelated fading. It's cool scrolling.
It could also be the tile warp/side warp type.
I never did know what cool scrolling did though so I just always turned it on.
I found it out through trial and error.