Dart Zaidyer wrote:But he's as tall as an Aquamentus. Wouldn't it look a little ridiculous if he were to get beaten up by a tiny little 16x16 Darknut?
I'd think it more rediculous to see him going around picking on little tiny guys. He'd look like a big bully XD
I agree that it would look odd, but I wont compain because that extra space could mean room for a cap that doesnt look like a rag
Dart Zaidyer wrote:But he's as tall as an Aquamentus. Wouldn't it look a little ridiculous if he were to get beaten up by a tiny little 16x16 Darknut?
lol, not really. 😛 In Four Sword / Four Sword Adventure / ALTTP, you were that tall, ... perhaps even
taller, (probably not though.) but you were still able to stand only a few pixels taller than enemies. It's not 16x
32, it's 20x
27. That's a full five pixels shorter, and if you even have to USE most of those extra 11 pixels, m'thinks you're doing something a bit
drastic with Link. 😛 :laughing: His hitbox still equals the hitbox of most of his enemies, so it should be fine, really.
Again, just because he CAN be 20x27 doesn't mean he WILL be. 😉 It's just extra breathing room for characters. 😊 I'm sure people would want their shields to extend outward a bit and to swing their arms and cap around, ... and now we can. ~_^
you know, I just thought of something. what if this screenshot dosen't have anything to do with that Link, but instead the girl on the other side of the screen? jman is tricky like that, so I bet that's what all this is about
Holy crap Link has a full body but how can he look like that with such a bad subscreen?
I f link will look like that I have some neat hints. Make direct insta warps everywhere so Link doesn't have to scroll to a new screen so the screen scrolls with you!