I know there's been a thread like this in the past, so feel free to close this one if it's gonna be a problem.
Bad ending sequences seem to be a running cliche in video game history, and I think that a truly awful ending can destroy an otherwise enjoyable game. I feel that a game's ending should be worth fighting to the end for.
I'm curious as to what bad-game-ending experiences you guys have had. I'd probably say Super Mario Bros. 3. A massive NES game with tons of stuff to do...and we get Peach delivering a truly lame joke ("Our Princess is in another castle - Just kidding!"😉 Then we get an ending-credits style run-through of all the game's levels.
Zelda: Ocarina of Time's ending could have been better. I mean, Zelda was right there and Link didn't even try to kiss her. What a loser. And I know it's already been mentioned that the ending for the SNES Jurassic Park game was the devil incarnate. "You Have Escaped Jurassic Park!"
Sooo... what terrible endings have you guys experienced?
The worst video game endings
No, I think it's a legitame topic. The last thread was "biggest gaming let downs" which mostly meant games that we were totally looking forward too that just sucked.
The endings is sort of a category by itself.
I think DOOM I and DOOM II both had really shitty endings. You blast, bleed, and claw your way throught hordes of demons and hell spawn, only to get a little text story and a single image of a possessed rabit. DOOM II just took you through all the character animations while the credits rolled. I thought they should have had some cutscenes of some kind, no matter how primitive the anmiation.
I think the Legend of Zelda (NES) had a shitty ending. "Congratulations Link, you are the hero of hyrule." Well thanks bitch. That's it? God. Then you have to do it again on an even harder difficulty. (2nd Quest.)
My favorite video game ending ever are the Chrono Trigger endings. I love games with multiple endings, and since I loved Chrono Trigger so much anyway, I love all the endings. My second favorite would be the multiple endings of Knights of the Old Republic.
I feel like I'm forgetting some truly awful game endings, so if I think of more I'll post them.
Top Gun for NES. Okay. You do the stupid impossible landing sequence, and if done right, this time it shows a side view of you landing. you get out, and they start playing the top gun theme. that's it. You could have at least buzzed the tower. Or maybe included it as part of the landing sequence somehow...
I agree that Chrono Trigger, and most Square games in general, have very good endings, possibly with the exception of FF1, which ended with a little blurb about how the Light Warriors saved the world "with you!"
I think Majora's Mask could've had a better ending. Link just pulls a cowboy move and races off into the horizon. I mean, wasn't he looking for Navi at the beginning of the game? Maybe Navi will show up in a future Zelda title.
I hope Twilight Princess has a good epilogue.
Strider1982 wrote:
I think Majora's Mask could've had a better ending. Link just pulls a cowboy move and races off into the horizon. I mean, wasn't he looking for Navi at the beginning of the game? Maybe Navi will show up in a future Zelda title.
To be more precise, Majora's Mask was just an accidental sidequest on Link's actual journey, and he wasn't actually in Termina looking for Navi.
And I thought the ending was pretty good.
It has to be battle of olympus for the NES. The game is Zelda II meets Greece (exact same graphics, monsters, towns, etc.) , and then the ending is exactly like castlevania. But it looks like simon belmont with greek wreath around his head watching the sunset as opposed to simon watching castlevania get destroyed into the sunset. Beyond suck.
Super Mario 64. A fucking cake? yea.
King Link wrote:To be more precise, Majora's Mask was just an accidental sidequest on Link's actual journey, and he wasn't actually in Termina looking for Navi.
And I thought the ending was pretty good.
Good point. It's been a long time since I've played MM, so maybe I was forgetting something.
Ganonator wrote:Super Mario 64. A fucking cake? yea.
lmao, SERIOUSLY. That was a pretty fucking cheap ending, especially since I bothered to get all 120 stars or whatever.
All the 1-Player endings for Super Smash Brothers 64.
"CONGRADULATIONS!"
Turok for Nintendo 64. The ending made no sense. Except if you beat the Campaigner with the minigun you got to see Turok run with a broken leg during the ending sequence. :laughing:
Army Men for GBC. Enough said. The game was beyond gay.
Every ending for Doom, Doom2 and Final Doom. But what do you expect...
Super Mario 3's ending was actually not that bad. Esspecially considering the MMC3 chip and probably the lack of available space for a very clever ending. Also back in those days, the endings of games were just about always empty, and in many cases the game would just run a short sequence and then you'd be at level 1 again.
Some games that had good endings though would be obvious, Ninja Gaiden series. But being the first game with a real cinema scene system that would be expected. But other than that I can't think of too much that's not an RPG that would have that much of an ending. Personally I don't need that much of an ending, but groovy music as credits go by is nice.
Yeah, I guess old games didn't need much ending-wise. I do like it when we get more than just a "The End, Thanks for playing" thing and then it's back to the title screen.
I'll nominate Skies of Arcadia again for being oh so cheesy. Also, I was distinctly underwhelmed by the ending for Final Fantasy I, which made NO sense. So Garland went back in time? Huh? Could someone explain that to me in a way which doesn't require me to be Doctor Who to understand?
I dunno, I never got that far in FF1. Got to the final dungeon, was wasted by random encounters, haven't touched the game in over a year. Same thing in FFX, got to Jecht and haven't played since.
Maybe Star Fox 64. "So Andross, you show your true form." A brain? And I swear, every time James McCloud shows up to lead you out I think, "Ben?" And after following this guy out we get the exact same end sequence as if we'd gone the easy route and destroyed the robot head and skipped Star Wolf 2. Except instead of a laughing Andross we get a "The End." However, the ending does have one saving grace: Gen. Pepper reading your bill.
I hated the ending of Dino Riki. It was one of those 'congrats, now here's level 1 again' endings mentioned above. Thing was, that game was really tough. It took me forever to finally beat it. Then, for all that work, to get nothing? That was a huge letdown.
Beldaran wrote:lmao, SERIOUSLY. That was a pretty fucking cheap ending, especially since I bothered to get all 120 stars or whatever.
Yeah, I was so angry over that, that I soon removed the cartridge from my N64, sometime in April of 1997. I have not touched the game since.
All NES game endings, but in particular, Rygar.


Words cannot describe that. At least the final boss was hard, and had the best name ever in any video game for any character, the Ligar.
All NES game endings
...except for the Two Startropics titles. and Crystalis, and Adventure Island, and Ninja Turtles 1, and Astyanax, and DEFINETELY Bionic Commando, and Megaman 2, Megaman 3, Megaman 4, Megaman 5, and Megaman 6. Oh, and Bayou Billy. That was kind of a good ending.
.Hack, Infection. It's a four-part game, so I obviously thought the ending was going to suck, but not as bad as it actually did. The main character just runs away and then Helga grabs him.
Game over.
Off Topic-I just thought about this, I never beat Legend Of Dragoon. I accidentaly deleted my file like an hour before the final boss. If anyone could spoil the ending for me it would be great.
Old-skool wrote:Ninja Turtles 1.
Wow, I never did beat that game. Sweet, I'm going to go play it. 😊
Let me spoil the ending for people who do not wish to beat TMNT 1:
SPLINTER BECOMES HUMAN!!!!
I agree that the ending of FF1 is weird with the whole Garland going back in time thing. It baffles me today as much as it did when I first beat that game back in 1990.
Square managed to give a slightly longer and mosre quasi-cinematic ending for the WonderSwan/PS1/GBA re-releases of FF1, but they still have the same old thing about Garland ging back thousands of years in time.
Ganonator wrote:Super Mario 64. A fucking cake? yea.I enjoyed that game XD it was pretty cool...
Well yeah, but after all that hard work (which these days isn't all that hard. Maybe I've just played too many platformers...) all you get is a freakin' cake? Dude! On the plus side, they did make up for it a little with an appearence by YOSHI! Who gave you 99 lives... despite the fact that you'd alreay owned the game. Hmm.
Timeline, based off of Michael Crichton's novel.
Okay, not only did the ending suck (I've basically forgotten it, but I'm sure it sucked) the whole game sucked. It was entertaining at first, but when you realized it was over after about two hours... /puke.
Come on all you naysayers, the cake was clearly a great ending.
The flyby was pretty cool, but a f**king cake? That we couldn't even eat? BAH!
I wasn't so upset with not being able to eat the cake as I was upset I wouldn't get to make love to Peach. I bet she looks hot under that dress.
Daarkseid wrote:I wasn't so upset with not being able to eat the cake as I was upset I wouldn't get to make love to Peach. I bet she looks hot under that dress.Not as hot as Jade. I'm sure Vegeta would agree. 😉
Jade as in Mortal Kombat? Well, in Mortal Kombat: annhilation she was hot...