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Isometric Drawing and Dungeon Carving

41 replies · 7,912 views · Started 01 August 2005

I can only assume that since Limzo knows me from PureZC, (BTW, don't forget to come back. 😛 ) he knows that my name isn't "bh4" as you like to call me, but "ShadowTiger" ... Got it franpa? 😛

Limzo, no, those are just examples. Save them to your hard drive for future reference, but don't actually rip them. You can even print them out to make things easier. 😊

In the combo page, they don't need to be set up next to each other. I just displayed them like that on the forum itself. They can be anywhere you'd like in the combo page, I guess. Just note that you need to keep each combo group together. Note the floor combo at the end of each section. That marks the last combo of the "group" of combos that works together in Dungeon Carving mode to use the function.

Thanks for all this. I shall release 2 versions of my tileset (in the same ZIP file of course). One not laid out for relational drawing/dungeon carving and one laid out for it. Oh, and I am coming back to pure ST.

I think you may have overcomplicated things a bit, why not program things so that each block can be cut up and placed accordingly, then you'd only need the major parts..

(Kinda got the idea from RPG Maker.. :sweat: )

nioro, you can do that even now with your combo page, or Combo Aliases, or Brush dimensions mode. 😉 Unless you're using Combo Aliases for them, you can arrange your Combo page in stamps of 2x2 or 1x2 or 2x1 (etc) pieces.

i only call you bh4 Britannianhero4 because its smaller and i've seen other people (maybe years ago) do it aswell... i also wasnt 100% sure that shadowtiger was you at purezc... anywho if ya don't like being called bh4 just let me know and i'll stop it ok?

Just call me ST and it'll be fine in any case. 😛 It's one letter shorter than "BH4" anyway, and it's not like your fingers are doing any extra work. :sweat: Plus I've got my sig blurb in huge red italicized letters which people frequently ignore for whatever reason, (And I rarely deactivate my sig herelike I do at Pure.)

Did you get the setup working right? I might be able to spare an excerpt from NeoFirst when I get the chance. It's in the DoR set: If you're using that, it should rip right in. Otherwise you may need to do some recoloring. 😛

Oh, and as for the Dungeon Carving mode, I'm using the less complicated version. I just don't feel that people need to set up such elaborate walls such as to allow for a star-shaped configuration of dungeon walls. X x. A nice evenly squared off dungeon shaped room will suffice any day of the week.

I am in fact creating (well, riping anyway) the Pokemon Leafgreen tileset and will have a knack at using this with the Pokemon house interiors. I'll post back here when I've tried.
Edit: It does not work with the Pokemon house interiors, there are not enough tiles to do it. I will try when I rip the Power Plant tiles.

Ah yes, not to be a jerk or anything, but this is something that the rpg maker series has done for years,they call it something like auto tiles or something, I'm just happy to see something like it in Zelda classic finaly.