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Hardest game you ever played?

80 replies · 13,741 views · Started 28 July 2005

Carcer wrote:Oh, yes Piastol. She appears only in the GC version as an extra feature. Her final battle is annoying, but not with Gilder's special move that cancels out any moves with the sole purpose of killing instantly. Well, not as annoying, at least. Her first battles are easy to clear.
The most annoying part about the angel of death is the fact you have to collect all those silly fish.
Fish? Wha?

Fester's Quest?

PUGSLEY GIVES YOU TNT.
"Oh, pugsley..."

Anyway, now that everyone has thrown up, Fester's quest is another game that I've only beaten through Game Genie.

Currently working on beating NES Top Gun,though.

Darth Marsden wrote:Fish? Wha?

The Moonfish that you have to catch with the lens that shows them up when you hear an incessent bleeping sound... was it just me that had to catch them to fight Piastol?

And at the risk of going off-topic, another game I found hard was Viewtiful Joe. It was a great game, I loved the graphics and such, and the engine and gameplay were amazing and strangely original despite their having stolen aspects from many games and films. It got to certain boss battles and puzzles that seemed impossible. When I finally got past the bosses I had to have a finger transplant.

Out of the games I own, Devil May Cry 3 takes the "Hardest Game Award" for me. It's still fun, but I swear, bosses were a killer. You'd have to get through the whole level, only to get your rear handed to you by that level's boss. Agni and Rudra gave me the most problems. If I was lucky enough to kill one of them, the second would always corner me. I've gotten past them now, but they were hard. >_>

Although, Mario Is Missing was pretty hard. I don't know my geography, and I was young.

Carcer wrote:The Moonfish that you have to catch with the lens that shows them up when you hear an incessent bleeping sound... was it just me that had to catch them to fight Piastol?

And at the risk of going off-topic, another game I found hard was Viewtiful Joe. It was a great game, I loved the graphics and such, and the engine and gameplay were amazing and strangely original despite their having stolen aspects from many games and films. It got to certain boss battles and puzzles that seemed impossible. When I finally got past the bosses I had to have a finger transplant.
AFAIK, you don't have to collect Moonfish to fight Piastol. They're for that Doctor and the girl's strange creature thingy. I could be wrong, I've never fought her after that first battle.

ha, they dont make hard games anymore. anyone who says any game for the xbox or PS2 is smoking crack, and not a good gamer. The old school games are way harder than any new gen game. Try Hylide for the NES you will commit suicide. Oh and then theres the original Battle Toads for nes, the stage where you are on that flying thing. It totally sucks. One more for ya, the original Track and Field, your fingers and forearms will be on fire after you play that ridiculous game (ABABABABABABABABABABABABABABA.............aghhh!!!! if you have played this you know what i mean) :scared:

Or better yet, World Class Track meet.

...That's right, I have a power pad. you know, those Mat-like Controllers? similar to the DDR ones?

I can think of two: FFIII (the real one, for the NES), and Gunstar Heroes! GH was a great game, though, and I actually downloaded it again on my PC. Me and my cousin played that game all the time...but the last level, and Green's boss, are really tough, especially on Hard.

P.S. The Dice Palace in Black's stage is hard, too. The Minion Soldier, A.K.A. Fidel Castro (nickname) kept kicking the crap out of me!

P.P.S. FFIII is just hard. From beginning to end, the enemies will beat you up unless you take hours to level up enough...

Silvanoshea wrote:it would be skies of arcadia. One boss fight took 4 hours! +serveral other hours from dying.

Four hours? Okay, I'm definitely not getting Skies of Arcadia Legends.

dandruff man wrote:How bout this one, FF XI online. retarded and awsome come together in this epic tale...

I don't know about retarded, but the game is incredibly hostile towards playing solo. The taru taru, however, are completely awesome.

Yoshiman wrote:Although, Mario Is Missing was pretty hard. I don't know my geography, and I was young.

Heh, I remember that game.Tough for me when I was young too, untilI realized that the answers to all the questions are in the game. Ask the kiosk people for pamphlets.

Yeah, I didn't get good at that until I was much older thanI was when I got it.

vegeta1215 wrote:Four hours? Okay, I'm definitely not getting Skies of Arcadia Legends.

Yes, that would be the final boss. My friend said the same thing, I didn't believe him, so I asked people on this forum, and several of you said the same thing. So I guess it is true, and puts me off on playing that game. 🙄

Chessmaster. No one can beat the wizard!!!

Ninja Gaiden is definately a tough game for me as well. The game is very long with no save points. I got to the part where the Jaquio throws you down a pit, but I never was able to fight my way out of it.

Grasshopper wrote:Yes, that would be the final boss. My friend said the same thing, I didn't believe him, so I asked people on this forum, and several of you said the same thing. So I guess it is true, and puts me off on playing that game. 🙄

Four hours is a bit excessive, surely?
I managed it in about two - and yes, that is a long time, I know. That was formed mainly out of the second battle. But it's in a set pattern. Once you find it out, it becomes easy.

The final boss, is, however, annoying and overlong. But it doesn't reflect the rest of the game. Sure, it's not an epic RPG, but it fills a gap, and is challenging enough to keep you going without becoming bored.

I never played Chessmaster, however I have played a good few chess games - before finding real people to play it with. All of them I find hard and almost impossible. They're set all mathematically, too, when on the hard modes, so it becomes impossible to win unless you think like a computer. Something to do with setting each piece a priority, so they know where to place each piece. I'm not sure. I prefer playing with real people that are inferior to me.

Carcer wrote:Four hours is a bit excessive, surely?
I managed it in about two - and yes, that is a long time, I know. That was formed mainly out of the second battle. But it's in a set pattern. Once you find it out, it becomes easy.

The final boss, is, however, annoying and overlong. But it doesn't reflect the rest of the game. Sure, it's not an epic RPG, but it fills a gap, and is challenging enough to keep you going without becoming bored.

I never played Chessmaster, however I have played a good few chess games - before finding real people to play it with. All of them I find hard and almost impossible. They're set all mathematically, too, when on the hard modes, so it becomes impossible to win unless you think like a computer. Something to do with setting each piece a priority, so they know where to place each piece. I'm not sure. I prefer playing with real people that are inferior to me.
Challenge me sometime. I suck big time.

Last time I played it through, the End Game boss took my about 2 1/2 hours, before I got to watch the cheese-covered ending. Totally not worth it.

I hated Metal Gear for NES. you start off with no gun, so if you are seen (and you will be before you get a gun), you are screwed and have to start back at the beginning.

What put me off about Ninja Gaiden was the later bosses. Die on one and you get sent back. The level 5 boss sends you back to the start of 5-3 even if you have lives left, and the boss of level 6 sends you back to the start of level 6 (which like level 5 has 3 sections)! That pissed me off so bad I haven't been able to go back and play it since.

Darth Marsden wrote: Last time I played it through, the End Game boss took my about 2 1/2 hours, before I got to watch the cheese-covered ending. Totally not worth it.

I've managed it in an hour, although I did start all over again at one point after I'd recorded the pattern. I have to say that the final Ramirez is great fun to beat.
And yes, the ending was extremely cheesy. Almost disgustingly so. But compare that to the ending of Tales of Symphonia, and you'll find it is nought but a light sprinkling of cheddar compared to that huge dollop of gorgonzola.
Enough metaphors.
To me, all stealth games are hard. I enjoy playing them, but I find them very difficult to play when, in so many other games you just go in and kill them all.
Second Sight was good, though, for its psychic powers. I liked messing with their minds, especially when hidden in a cupboard. Just whack them with a chair until they die. Still, I always got found and killed. Why do they drag you out when they could just blwo your head apart in their without any escape?

Prince of Persia for the PC was simple (once you master the controls). The SNES version was without a doubt the hardest version and most complex (that red carpet room was impossible) version.

The hardest game is Super Spy Hunter (I'm not sure if that's the right name, but it was the second one for the NES). I couldn't even get past the first level.