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Biggest Gaming Letdown?

101 replies · 11,644 views · Started 26 July 2005

I finished Starfox Adventures without dying. Once. I feel almost ashamed to admit that.

Duke Nukem Forever. I'm so irritated they haven't released that yet. Although Manhatten Project (Which Anthony may enjoy if he does PC games) was bloody good fun, it wasn't what we'd been waiting 5 years for. I've since moved onto the new, improved Prey, which looks AMAZING.

Mario Kart DD, in general. Blorgh, the controls.

Oh and Manhunt, because I wanted to play a really violent game to get rid of my stress, blow off some steam. So I asked around and was pointed to this by a ton of people who RAVED about it. But it turns out most of the gameplay is sneaking around and reading maps to monitor people (which I am horrible at) and most of the actual fighting where you can control things is in defense instead of offense, so they make it super hard. Because you aren't SUPPOSED to actually fight the people, you're supposed to sneak up and then activate a violent cut scene. I mean it's a good cut scene, but I kind of just wanted to run around and mindlessly beat stuff up. The sneaking and strategizing everything made it stressful, opposite of what I wanted, so it was pointless. Argh.

And Majora's Mask, I hate timers so much I couldn't play the game without feeling paranoid.

Darth Marsden wrote:I finished Starfox Adventures without dying. Once. I feel almost ashamed to admit that.

Duke Nukem Forever. I'm so irritated they haven't released that yet. Although Manhatten Project (Which Anthony may enjoy if he does PC games) was bloody good fun, it wasn't what we'd been waiting 5 years for. I've since moved onto the new, improved Prey, which looks AMAZING.

Haha.. I am sadly still looking forward to that game. I don't know if it will ever come out, but damn if I can't help liking the Duke franchise. Duke 3d was one of the few FPSers I've actually liked.

vegeta1215 wrote:Play Viewtiful Joe. It's a side scrolling beat'm up with cel-shaded visuals that just oozes style. You gain powers that let you slow down, speed up, or zoom in to beat up baddies and pull of some cool moves. Did I mention it's really hard too?

I've been told to play this countless times, but I always seem to forget or I'm not interested when I go out to get a new game. I really should try it, but I kind of can't right now due to lack of video game buying resources. Which leads me to my recent disappointment:

We have a PX (Post Exchange), its a store that only appears on military instalations. Thankfully, we have one here on our post in Iraq so I can get movies and games. Unfortunately, the game selection is VERY limited. I picked up Atelier Iris: Eternal Mana after reading in some reviews that it was a good 2D RPG. Well, I thought it sucked. And so I wasted 50 bucks on a game that I'll probably never play.

Anthony wrote:I picked up Atelier Iris: Eternal Mana after reading in some reviews that it was a good 2D RPG. Well, I thought it sucked. And so I wasted 50 bucks on a game that I'll probably never play.

Funny you should mention that game. I watched Electric Playground the other day on G4 (EP is the only good show on G4 btw), and they reviewed Atelier Iris against some new Arc the Lad game. Both got really really bad ratings, but Atelier Iris was voted the better of the two.

I rented Viewtiful Joe when it first came out and liked it, but not enough to pay $40-$50 for it. It is a short game after all. But, I picked it up off eBay for $10 last week, and it can be found brand new in most stores for $20.

Wow, I can't believe the dislike for Mario Kart: DD. It's one of the best games for Gamecube, and I don't know anybody IRL who don't like it. Sure, the battle mode sort of sucks, but who cares? Play some bomb run. Or better yet, RACE!!

I guess the only real letdowns for me were the EA James Bond games. I was so dissapointed that I spent 50 bucks on a game, and couldn't get past the first section without having to look at a FAQ. Goldeneye was so perfect, I guess I'm just disappointed.

Wow, the EA bond games were really easy for me in most places. Not great, not awful.

Me and my sis played MK64 to death, and we got DD hoping that it would be MK64 with better controls and a few updates. It wasn't 😞

Let's see

FFX-2 : Plain boring unless you'r into half dressed wh()Res. Plus the story line was so plain and boring it hurt my eyes , theres no real stories except the missions.

Gran Turismo 4 was also kinda boring , I bought it and played with it for 5 days and kinda stoped and have no urges to play :S its too much like the frickin 3rd one.

But I think games are getting pretty boring nowdays , they need to release something GOOD! Like the old PS1 days , im buying more PS1 games than PS2 games right now.

My biggest let down.

Final Fantasy, Crystal Chronicles. I absolutely hated the sytem they had in that game, forcing you to play the same levels multiple times. The magic system was horrible becuase once you could use cure, you could use it infinate times, so you would just about never die. Sure there are different aspects of the game like having a family that can do different things for you, but I played through the game once, and have never had an urge to play it again.

Ganonator wrote:Wow, I can't believe the dislike for Mario Kart: DD. It's one of the best games for Gamecube, and I don't know anybody IRL who don't like it. Sure, the battle mode sort of sucks, but who cares? Play some bomb run. Or better yet, RACE!!
Yeah, but it gets boring kinda quickly, especially when you own as much as I do 😃 I tend to play against my sister or her friends, since I don't have any myself 😞

EDIT: I don't have friends, I mean. You won't catch me out with that one!

Yoshiman wrote:
Silent Hill 4- This game wasn't nearly as creepy as it could've been. No broken radio, no dark areas, and no flashlight. Granted, there were some parts that were disturbing (apartment building, 2nd time and the room hauntings), but SH3 was much scarier. Also, combat seemed kinda rushed. Enemies had a ton of life, and you always had to kill them by stomping on them (which looked odd when Henry's foot went through them).

I feel the same way.

Also, I thought Half-Life 2 was a let down. Not really because the game was bad, but just the way it ran. I was so disappointed when it ran terrible even after meeting the recommended specs that it pretty much ruined the entire game for me. I expected a game like Doom 3 to run worse when it had more demanding requirements, and when it actually ran smoother on a system that didn't meet the minimum requirements then Half-Life 2, I was extremely disappointed.

But of course, I have a better computer now, I just haven't played it again.

I didn't really like SD3. I was kind of expecting it to play like SoM (which was great, since you could use different weapons, and could actually dodge!), but it's kind of like its own game. The enemies, starting with the Ghost Ship, get really powerful (A zombie took 35 HP off when I had about 165), battle movement sucks, because you can only move at snail's pace, and after swinging, you have to wait for them to recover, and I don't like the level system, either (pick a stat, raise it up by one, get some HP and MP for nearly every level). But the class change system was okay, and the bosses were challenging, too. But I think if it was more like SoM, I would've liked it a lot more.

Grasshopper wrote:I feel the same way.

Also, I thought Half-Life 2 was a let down. Not really because the game was bad, but just the way it ran. I was so disappointed when it ran terrible even after meeting the recommended specs that it pretty much ruined the entire game for me. I expected a game like Doom 3 to run worse when it had more demanding requirements, and when it actually ran smoother on a system that didn't meet the minimum requirements then Half-Life 2, I was extremely disappointed.

But of course, I have a better computer now, I just haven't played it again.
Ha! It was the other way around for me. Of course, that may be because I had to crack my copy of HL2, but even so it ran beautifully on my machine, while Doom 3 had a struggle. Had to lower the resolution to 800x640, and even then I had problems at times.

algam86 wrote:I didn't really like SD3. I was kind of expecting it to play like SoM (which was great, since you could use different weapons, and could actually dodge!), but it's kind of like its own game. The enemies, starting with the Ghost Ship, get really powerful (A zombie took 35 HP off when I had about 165), battle movement sucks, because you can only move at snail's pace, and after swinging, you have to wait for them to recover, and I don't like the level system, either (pick a stat, raise it up by one, get some HP and MP for nearly every level). But the class change system was okay, and the bosses were challenging, too. But I think if it was more like SoM, I would've liked it a lot more.

Different characters fight differently. You probably had Duran who is a slowass. Try someone like Kevin or Hawkeye.

Majora's Mask hands down. After playing OoT religiously (my favorite game of all time), I could not wait for Majora's Mask to come out. Then when I finally got it and played it, I just hated everything about it. Got about half way through it then quite. What were they thinking with the whole time thing?

The GameCube was definately one of the biggest gaming letdowns I've had. All the games that have been made for it are aimed more towards the kiddies and not people with actual money to spend who enjoy games.

The final fantasy series kinda died after the 7th game. It went all high tech and look-what-we-can-do.

The worst game I've ever played though, has to be Legia 2. It's not even really a sequel of the first game. It's the same world 800 years in the future. It's a bad RPG that leads you around by the hand, you can't fully explore the world, there's no random battles on the world map, and it's dreadfully short. I could beat that game in under a day, if I really wanted to.

Amber wrote:The GameCube was definately one of the biggest gaming letdowns I've had. All the games that have been made for it are aimed more towards the kiddies and not people with actual money to spend who enjoy games.

The final fantasy series kinda died after the 7th game. It went all high tech and look-what-we-can-do.

The worst game I've ever played though, has to be Legia 2. It's not even really a sequel of the first game. It's the same world 800 years in the future. It's a bad RPG that leads you around by the hand, you can't fully explore the world, there's no random battles on the world map, and it's dreadfully short. I could beat that game in under a day, if I really wanted to.
Gamecube does have more then its fair share of kiddy games, but that's generally becuase Nintendo are, and always have, aiming for a more family friendly audience. Sony and Microsoft have gone for a more mature, Teenager-and-up market. That said, a lot of Ninty's games have hidden depths that only an adult could reach - Mario Sunshine, for example, or Wind Waker, wouldn't be fully appreciated by kids.

Regarding Final Fantasy, see FF9, 11 and 12. Those aren't set in technology driven worlds, so you might enjoy those.

If we're talking about games you can beat in a day, then I'll nominate Red Faction, Max Payne 1+2, Full Throttle and Prince of Persia: Sands of Time. Most of those are pretty good - not every game you finish in under 24 hours sucks.

Dragon Warrior VII- I never trained more on any game than I had to for this game. You just fought and fought and fought and fought. The battles weren't even that interesting, but the game really dropped when you got to the second disc, and you have to collect all the pieces of the puzzle. They gave you absolutley no hints or clues whatsoever to where the peices are. I think I searched for 5 hours and got 2 pieces. It wasn't too terribly bad, it was just too... vague. The first disc was 40 hours though. That was a plus.

Darth Marsden wrote:
Regarding Final Fantasy, see FF9, 11 and 12. Those aren't set in technology driven worlds, so you might enjoy those.

To play 11, you need to be on the internet and can't really play too well on dial up. From the screenshots, 12's graphics looks like you're watching a movie. I have played 9. It's stupid. Final Fantasy should have just died with 6, then I'd be a happy camper.

For me it was the opposite. I loved Circle of the Moon and it's DSS card system, and was disappointed in Symphony of the Night. SoTN is a great game, and I love the visuals and music, (not to mention Alucard is badass) but it wasn't as good as I expected. And Harmony of Dissonance, don't get me started - that game is such a SoTN wannabe it's sickening. I haven't played Aria of Sorrow yet, but I'd like to.
... lol, he IS A Badass. XD .. *Cough* .. Aria of Sorrow is done in pretty much the same style as SotN, but gives you a lot more interesting stuff to do. Upon killing an enemy, there's a random chance that you'll steal their soul, (Much like how it's done in SotN, but it's red, instead of blue.) then you can use their innate ability. Like, there's a maid whos soul you can steal, and if you hold in the button, there's a vacuum cleaner thing that sucks up enemies' hit points and gives them to you. (God, I love that.) There are also ability that you use like SotN's relics, but the bad part is is that you have to activate and deactivate them whenever you need to use them, and that takes time. The weapons are pretty nice, ... you start off small, and actually appreciate the difference between each weapon. It also has a handgun. 😛 It's so kickass. *Doesn't mention the plasma cannon on purpose because of it.* World layout is kinda like CotM, but more detailed, and slightly more complex. I remember one or two dull areas though. =/ But overall, it's pretty darn good. I'd definitely get it. 😊

Duke Nukem - I LOVED Manhatten project while I had it. It was like, the perfect game style for me. Unfortunately, everything went to hell when I got bored of it because it was just the same action over and over and over again. 😮dd: Annoying. Wasn't DNF in production since 1997 or something? I think it's switched engines like, four times already. x_x' Ugh...

And I think I'm the only one in the known world who actually enjoyed Starfox Adventures to a degree.

Britannianhero4 wrote:And I think I'm the only one in the known world who actually enjoyed Starfox Adventures to a degree.

No, you aren't. I'm pretty sure I enjoyed it too. why wouldn't you? I mean, sure it's not star fox assault, but...

I have one game come to mind so far...

Doom 3

Fuck that game. It took everything that was cool about the first game and totally screwed it over. The first game was about exploring huge complexes, enjoying all the varied scenery, blasting a LOT of monsters, and still being at an arcade game. Doom 3 seemed more like a poor man's Quake 2, running endlessly through halls that all look alike, only 1-2 enemies on the screen at a time, a lameass cyberdemon fight (USE THE SOUL CUBE, LUKE!!!1111), and the deathmatch is total shit compared to Doom 2's deathmatch.

Half Life 2, on the other hand, exceeded my greatest expectations. My problem isn't the game, but the expectations of the people. I bet the same people complaining about not having cable so you can play Half Life 2 are the same people who complained about not having a 3D hardware accelerator when Quake 3 came out. The requirements have changed, faggots, get with the program or get left in the dust.

I would have to say that one of the biggest letdowns in gaming is realizing that great games are shafted from your country because the company thought it was too hard. Riddle of Murasame Castle and 3/4 of the Adventures of Lolo series comes to mind.

Well, I don't have much letdowns because I only buy games that I feel are good from testing or general opinion. But I thought Halo 2 was a terrible game. Lame ending, 100 more problems than Halo 1 had, and unbalanced gameplay just made me chuck it out the window. Not like Halo 1, I can still go back to that game and have fun.