Replies In Bold. 😊
KlonoaDreamer wrote:I can or can't make my own enemies/use ones ripped from other games etc. ? No. You CAN, however, replace the graphics for the ones already present with your own custom graphics, or rip them from other games. It's just the graphics you can change, not the behavior of the enemies, or even the behavior of the graphics.the triforce is limited to how many pieces? Eight. 😊 But there are quest rules affecting how many actually show up. I never actually use these rules though, so we'll wait until someone can answer this better than I can.
Do I even have to use the triforce in making a custom game, and if I do does it have to look like the triforce or can I use my own graphic thats broken up into pieces and reassembled into a solid image? Oh, no, you don't, really. You can create your quest any way you'd like, really. Heck, you can even go on a quest gathering the triforces, then end up not having needed them to get past that old guy at all. 😉 Your quest is 100% yours. No Zelda tradition must impede you. ;-D
Can I use graphics I got from other games but didn't use the tile grabber to do it? how? Well, if you don't rip them, you can draw them yourself. Ripping them is the only way to use custom graphics, aside from starting your quest in a tileset that's ALREADY ripped all the graphics and done all that work for you.
Is there a tutorial on making your own color pallet / csets and tile set? Oh, yeah, sure. Check either the AGN ZQuest help forum two forums down, or check [b]This forum for some nice tutorials.[/b]
Sorry, I am still in the Story/mapping/planning part of my quest, it's like writing a book i tell ya. No problem. 😉 All very good questions. Thanks for asking, and I hope this helped.