When I place the lanmola on the screen as an enemy, it shows up in the wall. Is there a way to place the Lanmola so that it isn't in the wall?
Thanks.
When I place the lanmola on the screen as an enemy, it shows up in the wall. Is there a way to place the Lanmola so that it isn't in the wall?
Thanks.
Darth Pikachu wrote:When I place the lanmola on the screen as an enemy, it shows up in the wall. Is there a way to place the Lanmola so that it isn't in the wall?Make sure the lanmola isn't set as side entry. the entry must be randomThanks.
Not quite what I meant. That's already done. I'm using a freeform dungeon, and I used the enemy flags to try to enforce where the lanmolas show up. But they all seem to be in the same spot. Is there anything I can do?
Are you using multiple enemy flags to enforce where they show up? As in, one for each Lanmola? That should work, though I haven't messed with Lanmolas in a freeform dungeon, yet.
Just tried putting in enemy flags for all four. Still didn't work. Any other ideas?
Oh. I think Lanmolas (Of both varieties) both show up in exactly the same spot regardless of what you do. =/ ... Let me guess, they're showing up roughly in the left central screen?
BH4 has it exactly right. Lanmolas are one of a few enemies (Aquamentus and Gleeock are others) that always show up in a certain sport regardless of what you tell them. Unfortunately the only way to deal with this is to ensure that the spot where they're going to spawn isn't in a wall or other obstruction.
Ok. I guess I'll just have to be more clever with my room construction. BTW, yes, they were getting trapped in the left side of the screen.
Oh, bit of Design tip theory, ... if you place a little "hole" tile on any one side of where those Lanmolas will spawn, you can make it look kinda like they're emerging from the hole. That's just plain cool. 😛