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A lot of questions

5 replies · 1,030 views · Started 15 March 2005

Okay, plz help with any of these that you can....

1. How do I get text strings to display outside of the "cave/item room" screen?

2. How do I get room types (Shop, Info, Spcl item, ect.) to work outside of the "cave/item room" screen?

3. I am using Pursute of Vengence tileset and my 3,4 layers don't work.

4. I gave link the magic shield before he got the blue tunic and now when he walks up he acts like he is picking up an item.😕

5. How do I have triggers effect things outside that screen? (hit button in room A and door in room B opens)

I think that is it... Thanks! 😊

[QUOTE=Jedi Knight]Okay, plz help with any of these that you can....

1. Freedom's idea, then make sure you set a string and a guy

4. Your magic shield-walk up tile in the top of your tile menu is incorrect. Check in a tileset to see what it should look like.

5. You'll have to use boss triggers. This gets pretty complicated.

You're welcome 😊

In my sig is my page which has links to 4 tutorials.
(info I've compiled)

Basically you set the boss flag in the room you want the secret to happen in and in the boss room.
In the secret room you place a "trigger" enemy
set no secret sounds in screen data and enemies = secret, and set up whatever your secret is.

So when you kill the boss and then walk in that "secret" room again the trigger enemy dies setting off the secret.