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183-compatibility in zelda.exe

4 replies · 1,405 views · Started 08 January 2005

Given that many, many quest designers did not build their quests to conform to the behavior of side warps introduced in beta 184, I'd love to see a zelda.exe option to toggle 183-compatible side warp behavior. Players stuck in corners could then toggle the option, quit-continue, and resume the quest normally without having to load the saved game using an earlier beta, quit-restart, give up and cry, etc. 😉

Better yet, how about a new debugging key that will switch the "continue" point back to the DMap default? If you happen to get stuck because a sidewarp has taken priority, just hit the assigned key, quit, and next time you continue you will enter from the DMap's proper continue screen.

But I want this fix to be available to all people playing these old quests... aren't debug keys disabled in public releases?

Holy Carp, this has been such a recurring topic. Debug keys are invaluable. I see no reason why 182's very helpful debug keys, (+, -, s, d, w,, 1-4, 6-9, etc.) aren't included in at least the L4 cheat. They have proved time and time again to be so useful during quests. At least, have a quest rule that enables them. :shrug:

Otherwise, I've never really encountered the continue bug. Probably just due to ... ... I'm not sure, chance, perhaps?

Again, having them as an L4 cheat *also* would not help in this case, I was thinking of something to allow the *average player* to continue playing a pre-184 quest when he encounters the continue "bug."