Snort_2000 wrote:He is not using cycling combos, but animated combos. he said that you put solid "combos" around link so that link does not move and he is in the same place upon the ending of the sequence. but how would one make this a "one time" event? That will be difficult since a secret is already used on that one screen. :blah:
Correct, Freedom... the combos on the layers above Link aren't cycled... just animated.
As for the one-time event thing... use Boss Flags and the Fire enemy. Like so:
*********
*.............*
*.............* <---- Room 2 is the big wall room
*.............*
*.............*
***....****
*.............*
*.............* <---- Room 1 has the Fire enemy
*.............*
*.............*
*********
Room 1 has two versions:
Before you smash the wall and
After you smash the wall. Hereafter refered to as 1
B & 1
A.
Room 2 has two versions also - Before and After. Refered to herafter as 2B & 2A.
You enter room 1B. There is an invisible fire enemy somewhere Link can't reach. This room has a Boss Flag on it. There are Secret #16 flags in front of the doorway to Room 2. They are set to become Pit Warps when Enemies-Secret activates. Right now, they don't do anything. Link walks in to room 2B.
Room 2B has the rock wall, and the hammer secret that starts the chain reaction. Link smashes the rock with the hammer. The screens cycle through the animation until Link ends up at 2A.
Room 2A has no enemies on it, but it does have the Boss Flag. Link triggers this automatically just by entering the screen. This also triggers the Boss Flag for room 1B, killing the Fire enemy there, and triggering the secret (the pit-warps). Link goes and does whatever he has to do beyond the crumbled wall, and comes back. There is a side-warp at the bottom of 2A that leads to 1A. Okay, now, let's back up a bit...
1B's pit warps are set just before the door. By stepping on the pit-warp, you are instantly warped to 1A. Exiting North on 1A leads you to 2A.
1A also has pit-warps built in (but there is no need for them to be secret). They are set a little further away from the door at the North, so when Link steps on them he's instantly warped to 1B. He can go back and forth, triggering the warps, and not even know it. But the net effect is, whenever he goes from Room 1 to Room 2 now, the rock wall is still crumbled.
I hope I haven't made this too confusing (I tried to be as clear as possible...) I could make a mock-up qst that shows this if anyone's interested. Also, to see if my theory actually works... 😉