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Non-ZC Friendly games

10 replies · 2,905 views · Started 01 December 2003

have any of you found a game that was so fun, but there was no possible way to make it in ZQuest? I've got a few, like Fire Emblem, and Mario and Luigi. I've actually ripped some sprites and palletes, but I've never used them in their own game, I usualy grab them into another quest. but now to my question... have any of you done something like this? if so, what games did you try to emulate into ZQuest?

I dont thinkI have ever tried to get a sprite, pallete, ect. from another game, but I know a lot of people have tried (and still trying) to get Pokemon palletes and such... 😉

I've got stuff from the SNES game Wing Commander. 😉 There are no tiles whatsoever that can be used in a normal quest. Still, I'll be using quite a few of them. :naughty:

Originally posted by Crazy_Link
I dont thinkI have ever tried to get a sprite, pallete, ect. from another game, but I know a lot of people have tried (and still trying) to get Pokemon palletes and such... 😉

but Pokemon tiles can be used in ZC rather well. Not that I'd know.. of course :eyebrow:

now Fire Emblem, that's hard. almost ALL the sprite tiles are over 16 x 16 pixels. only the standing sprites are 16 x 16 pixels, and there's even a few exeptions there!

if only ZC could be able to have 16+ x 16+ pixel sprites...

While that seems rather unreliable, you can always just take a snappy, (AKA, Screenshot.) and reduce the size in Paint to the more desirable 16x16 state. That's what I do. :shrug: Seems to work.

Originally posted by Britannianhero4
While that seems rather unreliable, you can always just take a snappy, (AKA, Screenshot.) and reduce the size in Paint to the more desirable 16x16 state.

or, I could just draw it myself :shrug: I did that with my Marth sprite and that came out rather nice 😊

Any game that's a side scroller is going to present a big challenge, especially if gravity in the vertical dimension is a feature. Zelda II, Prince of Persia, and Blackthorne are just a few examples.

for anything more comlicater than a z1 style quest, i use the Graal Online engien, it has basicly everythin zc does, a flexable gfx engien, and gscript, a c-based scripting language.

But ZC is still beter for the avrage quest.

I am silently and slowly working on a Mario quest. And I tried to make a fly-in-the-space quest. Like Gradius. But it didn't turn out good.

Don't...remind me...of Graal......no longer free. :angry:

As for a tough non-ZC game...how about Hylide?