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TRiggers!!

3 replies · 1,045 views · Started 21 August 2003

I'm not exactly sure what you mean, but create a combo with the "trigger temp" attribute. (Use trigger perm to make the event permanent.) Then make secret combo 0 a pit, and use flag 16 to place the pits in the room.

ok, in the game then, shall I step on the trigger to activate it or should I use a block to move on it???