Yeah, my Zelda game is plain and simple, but I'll try to make the dungeons as tough as I can, but the Overworld will be simple. Light and Dark World. My special features? In the Dark World there is green-acid-water and red-lava-water! Oh, and the Dark World dungeons are named after Lttp levels (Palace of Darkness, Swamp Palace, Misery Mire, and Turtle Rock.) Next I will make the AOL version 6.0 quest! Original game, terribly impossibly hard dungeons!
Destiny
So? You need to show us some work (screenshots) before we know that you actually care enough to spend time on it.
Well, I can't use Zelda Classic on my piece-of-crap computer, and I don't want to show you a screeny of my production/map, but anyway, I'm scratching the project... to make another one. Sorry...
😮dd:
I hope you're not abandoning a project less than 24 hours after you hyped it up just because I critizised your lack of screenshots...:confuse2:
nahh, i've been working on it for a week and forgot to put in enemies, and got bored with the project
:blah: so I'm working on a new one! :evil: :evil: :evil: :evil: