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just a few suggestions

3 replies · 1,804 views · Started 06 August 2003

for the next private beta that is to be released, i would like to see the following:
*1. continue bug fixed
2. all other bugs fixed
3. solid ("unpassable"😉 NPCs
*4. (if possible) NPC-triggered strings
5. Finish Din's fire & implement Farore's wind & Nayru's love
6. Implement the large boulders (i would love to see some large boulders, or "large rocks"--they should be just like the "rock" enemy except, of course, larger (& maybe do 2x as much damage)
*7. timed "pit warps" (so we could finally make custom bosses very easily, without the hastle of cycling floor combos)
These are my top 7 suggestions--we don't need a load of new items or enemies or combos or that crap, just stuff to make making quests easier--it'd be awesome to get the bugs out of our way & it'd be cool to have more functional NPCs & it'd make many things much easier to have timed "pit" warps.

*My top 3 suggestions that i REALLY, REALLY, REALLY, REALLY WANT!!! 😊

since we haven't heard much from the beta testers in awhile in this department, if ya have any ideas, please speak your mind!

Originally posted by idontknow
*1. continue bug fixed

Did you test the current system that was implemented? I tested it, and the bugs that plagued me in earlier versions are gone. Maybe there was something overlooked, I dunno.

The continue *bug* is fixed. What are apparent continue bugs now, at least so far as I have discovered, are not bugs really but unexpected behavior. That is, quests that were designed to take advantage of or work around the previous bugs now do weird things.