What csets are used for Link's flashing when he gets hit by an enemy? I've dug through the tutorials and documentation, but can't seem to find it.
Link's Flashing CSets
Try main palette csets 7, 8, and 9.
This means that if you don't want Link to look odd when flashing, you should try to distribute the palletes so that they are distributed in a similar fashion to each other (i.e. try to have the black color in the same place on all 4).
Will changing main csets 7, 8, & 9 affect other enemies/sprites? Thanks for the help guys.
Yeah, I think it does.