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What's the best way to combo cycle?

2 replies · 766 views · Started 12 June 2003

I have made quite a few things combo cycle, but I haven't really done anything like make complicated loops or anything, like Nick's spikes on the ground that have a period of safety for -both- sets of spikes, or C-Dawg's Mold cavern in Sabotage Dragoon, in which a tongue sucks you up and attacks you.

What's the best way to make combo cycled loops?

Don't think "Oh GAWD!! I need something to cycle." Just consider a puzzle or scenario that you want to have happen, such as the tounge, or something that I just put in with the LttP Ice Dungeon Style shifting floor conveyors. Then, make it happen. If you just combo cycle just because, it will look rather silly.

Think of a scenario, make it happen.

😮dd: O...K... Thank you Ganonator. Much appreciated. I've been doing that for quite a while, actually, and I think it's about time that I change from that.