Can you make a rule that prevents players from buying two blue potions to make a red? I want to limit the player to strictly the blue potion for my next quest and this new feature kinda defeats the purpose of making my quest harder by only giving blue potions to the player.....so a rule would be nice.
Potion Rule
Hrmmm... Quest rule: "1+1=1"? 😊
o_O you mean its already in beta 183? Or am I just missing something? *checks*
EDIT: Nope, no rule in Zquest 183 to eliminate that feature. I kinda made it deliberate in Hidden Duality to not give the player a red potion until after level 5, but it seems people are able to buy two blue potions to make red. Its an annoying feature when my next quest, all I want are blue potions to be available. Its either a rule or make the potions so damn expensive, they won't want to buy two. :-/
I was suggesting a possible name for the quest rule when I put it in. It's not there yet, but it's a good idea.
how about 'Blue Potions STAY blue?'
that's be a good title for the rule. 😊
Or, 'no blue potion combining'
that's good Cloral.. how about 'no cumulative potions'
i figure since some people don't use blue sprites for the 1st potion, it should be broader.