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The Dmap Continue problem needs to be sqaushed -_-

1 replies · 1,711 views · Started 09 February 2003

I think we all know it well... sometimes it happens for a reason sometimes it just happens, but one constant about it is that it will always happen on the same screen causing quest makers to either make it near impossible to be killed there or another far round-a-bout method like DFW, and her pit warp system.

This could be fixed if we add a feature allowing us to manually select a screens continuation point should this bug rear it's ugly head.

any way to do this?

the continue location would just need another bit of info - what Dmap to start on. This would easily solve the continue bug problem.