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...Yet ANOTHER title screen question

2 replies · 1,645 views · Started 28 January 2003

To make a title screen, you have to set your first dmap (0) to dungeon. Then when you make the screen, put Links starting position at either side or the very bottom, like a normal dungeon, but make all the tiles unwalkable, leaving only the space he starts on open. This makes it so that Link will not step out onto the title screen. Then draw your title screen and don't forget to put something to tell the player what direction to move in to continue. Then set the appropriate side warp to the start of your game. Make sense?

Ya I little, but with that description I could probably figure it out. Thanks, me stupid 😛