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New Enemy Tiles Prob.

8 replies · 1,690 views · Started 30 December 2002

I'm not sure why, but for some reason my new enemy tiles are seriously screwed up when I turn on the New Enemy Tiles rule. Any suggestions as to what I should do?

What version of Zquest are you using. This is key becuase Ver. 1.92 was really screwed up. On the other hand, ver. 1.92 build(163) and (182). Are perfectly fine.

ok.... hmmm. Another question. What tileset are you using? And what tile page does the enemy tiles start?

I'm using the Classic Tileset (my favorite, for some odd reason. Probably nostalgia.) and the new enemy tiles start on page six.

... well It looks like I am stuck. I can only conclude two things. First, if this is an old quest from an older version, that could be the problem. Second, did you say you made them yourself? if you did, that could be the cause. Though I don't konw why you would since Zquest comes with old ones.

Good point. I started working on Contest of Courage (formerly Link in Space) back in July as a beta build 104 quest. It has since been converted to build 163, then to build 182 a few days ago. I guess I shouldn't worry about the new tiles until I start working on my next quest, Weirdness World (which I'm planning out on paper as we speak). Thanks for your help, Zagg. 😊

Hey no problem. I do what I can.

Your pretty new aren't you. I just noticed. I never got a chance to welcome you.... Welcome to AGN. :thumbsup:

Wow, thanks!! 😊 😊 I registered on the 19th, but I've been checking out custom quests for about a year and a half. I discovered this forum at about the same time I started working on a quest of my own, which would have been early last July. I really appreciate the big welcome!