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Stop the Ring Colors Before it's too late! :P

6 replies · 1,751 views · Started 27 December 2002

1.) Is there a way to keep Link from switching colors once he gets a ring? I know you can make all the CSets he uses the same but then that would screw up all the enemies that use those CSets. Would it not?

2.) Except for a few of the bosses all enemies use the colors on the Sprite palettes. Is this right? So that means I can make palettes on the Main Palette and it will not interfere with the enemies colors. Yes, no, maybe so?

1) It's the CSets in extra sprite palette set 1 that determine what color Link changes when you get rings. I think it's CSets 6-8 in ESP1. You can change those without touching the other palettes.

2) That's right, all enemies use CSets 7-9, except for a few bosses that use the first several CSets in extra sprite palette set 1. So as long as you work around those CSets in your main palette, you'll be OK.

Yeah, I saw that on the table at Zelda Classics main site. It should be easy enough to work around. Thanks VEL.

I have a new question, however. What uses CSets 10 and 11?

Originally posted by Lonemind
Yeah, I saw that on the table at Zelda Classics main site. It should be easy enough to work around. Thanks VEL.

I have a new question, however. What uses CSets 10 and 11?

I don't think anything has to use Cset 10 & 11, but you can use it for items and other things. I'm guessing they where added to be used for more enemy Csets, since in BS example the Csets in 10 & 11 are enemy Csets from BS Zelda.