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Aquamentus - Left: Screwed up

7 replies · 1,864 views · Started 20 August 2002

The tiles for the left Aquamentus are mixed up when I play the quest, but the right one looks all right, though it�s using the old Aquamentus tiles and not the new ones despite the fact that I�m using new enemy tiles rule. Is there a way to fix the left one, or is it a bug?:confuse2:

Here's a question on the same category. I was playing a quest I made back in beta 104, and the Aquamentus left tiles work fine. Is it the tiles that are messed up in beta163+, or just the way that ZC handles said tiles?

I think some other enemy graphics are also messed up. I think someone said the bat uses the wrong tiles, and I think one of the lanmolas uses the wrong tiles (they both use the same tiles).

No, I'm pretty sure the bat and the lanmolas use the right tiles...

The left aquamentus has probably been fixed by now in private betas: basically, he's doing maintenance and bug fixing. But I dunno, I'm just your average stupid newbie. 😞

I just checked beta 163 (DOS version), and the red Lanmola uses the blue Lanmola's tiles, so they both use the same set of tiles.

Oh...oops. I thought you meant CSet.

Then again I use windows...who knows?

Yea, well it's better than beta 104's enemy tiles not working...period.

I was the one who said the Bat was using the wrong graphics in New Enemy Tiles. It is currently using the Keese Tribble tiles (why is it using the Keese Tribble tiles and not its own is beyond me) and the correct starting tile position of where the Bat enemy is 4880, not 1700 (Keese Tribble). Now it's harder to tell which one is the Bat and which one's the Keese Tribble (besides the speed).