Since the Game Ideas forum is gone, this is where I call home for game ideas. Castlevania Classic is what I am dying to see. If anyone does make it, this is what I would like to see:
� Name selector screen (music theme: Underground)
� Difficulty (after putting in name) Easy, Normal and Hard (three
lives, no continues, after dying, you can save or retry, Vampire
Killer style, except you get no hearts when you begin a level or
die)
� Can have a different intro
� Game editor that works similar to ZQuest, except the colors
are different and does not have anything akin from Zelda Classic.
� A rule: "Enemy depicts damage" - Rather than dictating the damage, enemies have their own damage scale
� Decide if you want different characters in your quest.
� Simon's colors are Red and White (to match his Vampire Killer
attire)
� New weapons! Now you can have fun hiding these weapons
in candles, like these:
+ Flippers - This looks like underwater gear, but it's not. These
are thrown similar to the Butterknife, except it does more
damage and uses two hearts.
+ Fire Whip - This comes after the Vampire Killer Whip. Remember
how it worked in Castlevania 2? This does extra damage to
undead enemies, and it can kill Blood Skeletons (for 500 points)
+ Magic Fire - Simon will experience a small wall of fire when he
throws this at an enemy near him. It costs four hearts.
+ Potions - Simon can restore his health and status for ten
hearts. Ouch!
These are just a few items Alucard will anticpate.
� Status effects... If Simon touches a blob, he is poisoned (takes
one bar every five seconds). If Simon touches a Fuzz, he is
paralyzed and cannot move for a few seconds. If he contacts
Medusa's glare, he turns into stone and cannot move for twenty
seconds. If he gets bitten by a Vampire, his blood will be polluted
and he will die fast if a Sacred potion is not used. Last of all, if he
touches Dracula's skull, he is cursed (his death is at random; it
maybe twenty seconds and as long as a hundred seconds).
� Stores! This uses gold as the currency. As you see, I am
trying to run future Castlevania games into here. This is why I do
not like having you die and you get the Leather Whip in the
normal Castlevania. Simon gets to keep the whip, but loses his
other items (i.e. Flippers, hearts go back to five and modifiers)
� Different forms of Dracula... You can put Dark Link in as the first
form and the Winged Demon form from the original Castlevania
in there, for example...
I am not going to program it, as Alucard does not know anything about coding... yet. Does it sound promising?