Read-only archive of the Armageddon Games Forums Archive (2000–2026) · About this archive

RPG Maker 2k...

13 replies · 2,857 views · Started 30 June 2002

How would someone go about learning how to use this?

Where can I find it? What do I need? Are there good sites out there for beginners? I would like to know.

Yea, Don's is THE site for rm2k. It has everything, files, graphics, tutorials. You can't really learn RM2k unless you've been to his iste at least once.

i'm currently creating an rpg based on the bar-buddies comics using rpgmaker2k. i just need DO to get off his behind and make some sprties for it. and i need to ask obi a question or two. :kawaii:

I've been using it for a long time, and it rocks, and has lots of cool features and junk..and go to the links at Don's site, it has more sites with cool tutorials..here are a few that I like..

www.gamingw.net DFW was there b4 AGN! fear it. ;p

www.gaminggroundzero.com it might be .net, I don't remember, I don't care...

So go there..

..Or you could ask KJAZZ, he knows a lot about it..😉

Tutorials: Gaming Ground Zero - most things you'll ever need

http://www.gaminggroundzero.com/

But, the best thing to do is learn by doing. I actually learned how to use it by using the PSX version, but it's better on PC for multiple reasons.

I think RM95 just has less commands.

I'm making a Resident Evil game with it. Sure, it won't be scary, but it will hopefully have a nice story, but no one would be interested.

I'm sitting here wonderig why no-one use the help file that comes with the program, it helped me out a lot. Also, If somethings confuse you, open up DOn's sample game in the editor and take a look at the kind of code he used. If you are going to make sprites ect it would be best to take existing sprite sheets in the RTP and then just paste your sprites on top of theirs otherwise you must spen ages using Trial and error trying to get the sprites in the right place. It's a fun program and well worth the effort. 😊

I might just release my game soon, maybe...

Originally posted by obi
I'm sitting here wonderig why no-one use the help file that comes with the program, it helped me out a lot. Also, If somethings confuse you, open up DOn's sample game in the editor and take a look at the kind of code he used. If you are going to make sprites ect it would be best to take existing sprite sheets in the RTP and then just paste your sprites on top of theirs otherwise you must spen ages using Trial and error trying to get the sprites in the right place. It's a fun program and well worth the effort. 😊

I might just release my game soon, maybe...

Of course! I forgot all about that! That demo game is how the PSX version helped me! That is without a doubt a very easy way to do it.

Originally posted by 3-Headed Monkey
I'm making a Resident Evil game with it. Sure, it won't be scary, but it will hopefully have a nice story, but no one would be interested.

Actually, after playing your demo, I'm very interested.

Originally posted by obi
I'm sitting here wonderig why no-one use the help file that comes with the program, it helped me out a lot. Also, If somethings confuse you, open up DOn's sample game in the editor and take a look at the kind of code he used.

hmmm......i never thought about that. maybe i can finally figure out how to make treasure chests to keep from closing and some other stuff. :kawaii:

I have used RM2K so much that I am actually almost considering calling myself good... except it takes me a long time to make an RPG. If you're trying to be good, try making comical rpgs before making serious ones, they give you practice, and if your first one looks shoddily made, who cares, it's not a real game.