I always wondered this, but I fixed it by using a different Zol and Gel and recoloring them, but I think it's very messed up, they look fine in Zquest, but when you play they end up brown with a darker spot on their head...😮dd: :eyebrow:
Why does the Zol and Gel look messed up in PrinceMSC's Tileset?
Zols and Gels use Cset 9, and each level palette has it's own Cset 9, so you have to edit each one for them to look right in each level.
...v.v Zol's and Gel's suck...
Would you post me some colored zol's and gel's that work and look fine in all dungeons?
It's easy to fix. Copy cset 9 from the overworld palatte and press v at cset 9 in every dungeon palatte.
Thanks, but will that mess up any colors?
Originally posted by Spike
Thanks, but will that mess up any colors?
Doing that usually won't mess up any colors, unless you are using Cset 9 for anything in that dungeon.
I did it recently and it didn't change anything! Thanks a lot, now onto Dungeon 2!
It will change a few other enemies, such as level color keese and vires I think. So you may have to recolor those as well if I remember correctly.
I'll check...
Nope I tried all keeses and vires, nothing wrongs with the colors, they just turned light brown, but that's dealable, I could care less, because if I mess with these things too long I'll never get this quest done!
You can also make Cset 9 different for different levels, then you could have Zols be green in one level, and brown in one, and blue in another.
Naw, I'm set. Or I'm just too lazy 😛
You're lazy. j/k
Bubbles and Rope 2s use CSet 9 if you set the appropriate rule (see last Rule page). If you don't know which rule, see zquest.txt.
Yes.. it is Rope 2 doesn't blink and bubbles don't blink
Well, I'm using v. 1.90 not 1.92, I don't feel comfortable with betas, they're just too... well... beta. 😛