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Two questions...

1 replies · 1,239 views · Started 31 May 2002

Until recently, I have been somewhat out of the ZC loop. So, I have a few questions relating to some of ZC's 1.92 B104 features.

1. What are linked combos?

2. What are the "No fairy bubble", etc. rules?

3. How, exactly, does a pit warp work? I know that it warps you to a specified screen in exactly the same position you were when you stepped on it, but I don't know how to set it up. More importantly, is it possible to have both a pit warp AND a tile warp on the same screen, and if so, can they warp to two different screens?

4. How do you set the ending text?

1. This keeps players from walking between stair combos and getting away with it.

2. These keep those items from giving you your sword back if a red bubble hits you.

3. Set it up like a tilewarp. Just don't worry about the blue square. So, no, they can't warp to different screens unless you have the stairs sending you to the edge of the screen with a conveyor which sends you to a sidewarp instantly.

4. Make 2 strings in a row that you want for the ending text and specify the first string as the ending text.